The game's quality gets better as it goes along. But there some definite problems at the beginning, where we're supposed to get hooked.
First, the English translation is poor. It gets better, but it takes a long time. And it's still not up to snuff. If you want to shoot for a good story, you have to pay attention to the language. No getting around that, sorry.
And the game is shooting for a good story. There's a lot of thought going into this, and this is a good thing. The trouble is in the execution.
The language problems aren't the only problems. The game is far too confusing at first. This is a mistake I see often. The Witcher TV series, Westworld, are two prime examples. A game or world creator has complete control of the perspective for the audience, and they get carried away. Probably trying to be clever. Clever is good, but it should still be a slave to the KISS principle. Keep It Simple Stupid. We KNOW you have complete control over the story, and when it gets this confusing and hard to follow, it comes across as just frustrating.
The lewd scenes belonging solely to a characters imagination... irritating. We want to see what's really going on, not what the characters are fantasizing about. I say "we" because I've seen other people complaining about this, and I agree. To be clear, I'm not saying ALL lewd scenes in the game are only in the characters imagination... but there's a lot of that in the beginning part of the game... again the weakest part of this experience.
The lewd scenes and characters are more than acceptable. At times they are exceptional. For my experience, I had to wade through a lot of frustration to get to this, however. And I don't mean "slow burn" frustration. I'm talking about what I mentioned above.
In the end, if one has a lot of patience, things start to become interesting. I have started to want to see what happens to these characters. That's a positive. So it's a mixed bag and it ends on a good note.
So it's a mixed experience that ends on a good note, yielding a more positive rating.
Be prepared for soap opera, over-the-top supernatural shenanigans, some comic-book character arcs, if you have the patience.
Thank God there's no sex menu. I don't care for games that say "okay, time for a foot fetish scene" or "time for an anal sex scene" or whatevers. That's not how people work, they go at each other when they're attracted to each other and it's not about some dumb menu.
It also hasn't strayed *too much* into convenient bisexual territory. What's a convenient bisexual? And easy way out, make a character that can have sex with boys and girls thus getting around preferences that actually flesh out characters. Hopefully it stays this way.
This is just my two cents. My preferences, my observations. Everybody has their own stuff they want to see in games and of course the dev is free to make whatever type of game they want. Nobody has to cater to my whims, this is just my experience with the game.
First, the English translation is poor. It gets better, but it takes a long time. And it's still not up to snuff. If you want to shoot for a good story, you have to pay attention to the language. No getting around that, sorry.
And the game is shooting for a good story. There's a lot of thought going into this, and this is a good thing. The trouble is in the execution.
The language problems aren't the only problems. The game is far too confusing at first. This is a mistake I see often. The Witcher TV series, Westworld, are two prime examples. A game or world creator has complete control of the perspective for the audience, and they get carried away. Probably trying to be clever. Clever is good, but it should still be a slave to the KISS principle. Keep It Simple Stupid. We KNOW you have complete control over the story, and when it gets this confusing and hard to follow, it comes across as just frustrating.
The lewd scenes belonging solely to a characters imagination... irritating. We want to see what's really going on, not what the characters are fantasizing about. I say "we" because I've seen other people complaining about this, and I agree. To be clear, I'm not saying ALL lewd scenes in the game are only in the characters imagination... but there's a lot of that in the beginning part of the game... again the weakest part of this experience.
The lewd scenes and characters are more than acceptable. At times they are exceptional. For my experience, I had to wade through a lot of frustration to get to this, however. And I don't mean "slow burn" frustration. I'm talking about what I mentioned above.
In the end, if one has a lot of patience, things start to become interesting. I have started to want to see what happens to these characters. That's a positive. So it's a mixed bag and it ends on a good note.
So it's a mixed experience that ends on a good note, yielding a more positive rating.
Be prepared for soap opera, over-the-top supernatural shenanigans, some comic-book character arcs, if you have the patience.
Thank God there's no sex menu. I don't care for games that say "okay, time for a foot fetish scene" or "time for an anal sex scene" or whatevers. That's not how people work, they go at each other when they're attracted to each other and it's not about some dumb menu.
It also hasn't strayed *too much* into convenient bisexual territory. What's a convenient bisexual? And easy way out, make a character that can have sex with boys and girls thus getting around preferences that actually flesh out characters. Hopefully it stays this way.
This is just my two cents. My preferences, my observations. Everybody has their own stuff they want to see in games and of course the dev is free to make whatever type of game they want. Nobody has to cater to my whims, this is just my experience with the game.