4Zero9Zero

Formerly 'HillBillyCowboy'
Sep 21, 2021
157
134
Ok I can't remember if this have been discussed recently but have we found out if there was any changes if let Derick stay in our room instead of the closet ?
I am actually wondering this myself, I always say no

He will probably walk in on Maya getting piped at some point :BootyTime:
 

f96zonetrooper

Engaged Member
Dec 21, 2018
2,423
2,380
This is true and you don't even need to tell Jill this - so she doesn't have to be single on one of the routes, she might indeed be taken on both, The dialogue actually changes if shes with a fella. So I guess there is that sign shes willing to cheat on her fella.

Im not just just talking about the scene with Jill in the hot tub. I am talking about the whole thing. The seeing him naked, the feeding him champagne, the bending over and flashing him. Yeah they go on to lightly flirt at the party, but its no where near as harmless as that. regardless of if shes with a fella or not, the ski trip flirting showed her she likes it, no matter how wrong it was.

Now again, I'll concede that as the flirting continues she may like it in say episode 12 and be willing to make a move so to speak and it could be argued the game is tracking it. obviously it knows who you pick for the cucumber task (if you picked that), and it'll know how many of the bowl tasks you did, but other than that outside of the Bella/Jill path its tracking nothing. that should tell you there's nothing planned beyond that path. otherwise, it would be getting tracked.
If you play Bella's path, mc has sex with Bella at the cabin while Bianca and Jill kiss in their bed.
In general at the cabin it is revealed that Jill had sexual encounters (or at least making out) with both Bianca and Bella before.

Maybe there will be more options with Bianca, Jill and Bella in the future : foursome?
 

Grim997

Newbie
Apr 19, 2021
92
148
I started replaying the whole game again for good measure, it's been a while and I wanted to refresh my memories a bit about choices and whatnot, seen a lot of "forshadowing", things that get important way later
And,
1742081838495.png 1742081895003.png 1742081759790.png
1742081951676.png
1742081997500.png
This scene was completly memoryholed for me, or should I say I wasn't paying much attention to it back then. But now reading this, it's unironically made me feel uneasy. A feeling of impending DOOM, escpecialy since I'm on the Bella path with my main save...

JUST WHAT THE FUCK IS IN THAT CLOSET?!?
 
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Lagunavii

Well-Known Member
Oct 11, 2023
1,419
1,526
I think the whole thing of telling and not telling might affect people negatively later on.
Given how, im trying to think of the right word here, anal is in regards to situations like this. I wouldnt be shocked to see her going apeshit about it if she ever found out you knew and kept it from her,

It does seem that in these last moments of season 3 all the relationships with the MGs have a nice bit of drama to them

Josy/Maya are competing among themselves.
Jill has got Bianca and the fact you might have kept something from her
Bella has got the fact you shouldnt be with her, Bianca and whatever you feel about whatever the ending was about
Sage has got the situation with her mom, the fact you might have paid to have sex with some of the Hots

And lets not forget depending on circumstances all of them could be getting thrown to the kerb for Zoey.


Got love a bit of late game drama
 

Hahn1900

Well-Known Member
Jan 3, 2021
1,578
3,446
Does anyone have any idea how many hours / days / months that DPC spent rendering specifically for animations?

Seems like an easy way to cut down render time by 50%.... Potentially shedding MONTHS off of the development cycle.
It was talked about so much and so often around here, and its easy to do the math for yourself too concidering it took 14 months until relase of this episode and we are close to 400 animations.

1 animation per day, thats about the rule for this game.

In 30 fps it would be doubled...

DPC is solo DEV, so... he makes everything about the game, hiring people would NOT help... he would have to manage those people, check every work they do twice, and would be left with work he doesnt want to do all the time because he likes to alternate between work for the game... making still renders one week, while doing mingames the other, or doing some music and so on... variety in his work shedule is something VERY important to keep being motivated.

The animations are pretty fast posed. Posing is the ACTIVE work part by DPC. He can pretty much pose 10 animations a day if he focusses on them. The rendering time is what takes the most time, but is passive work cause PC slaves do that.

So what DPC does is basically this:

filling up the animation rending queue for his PC slaves and build the overall work shedule around this queue. The PC slaves NEVER idle, they are rendering non stop.

IF he would make sure to render those animations way faster, the consequence would be that he has to work faster on every other aspect of the game too, which leads to an unhealthy workshedule like he already had in the past until episode 8 came out and he faced a burn out and changed things. Which would be a stupid thing to do if he wants to finish the game someday.

Comnpared to EVERY other DEV around F95 he still puts out more renders and animations in shorter time than ANY other DEV. Not a single one can keep up, even the bigger teams of DEVs cant compete with him in this regard. Which should be enough of evidence that "more" people doenst make things faster. They tend to make things complicated. It needs a lot of trust and micro-management to work with people on a project like this...

Trust is nothing that comes easy, and DPC is a "dick" himself and dont trust people anyways. I cant imagine more difficult people to work with than DPC... there is a reason why he works alone and its not for "milking" the game. And micromanaging a DEv team is something that most people would not see as fun work. Especially not soembody like DPC. So it wouldnt speed up shit if he hires people, it would kill the game in a heartbeat, thats for sure. He loves to create every aspect of the game by himself, giving up those things would kill his passion so fast... you can be sure he would stop development after a while.

so yeah, the animationqueue is the timekeeper for the DEV shedule... 1 day per animation. And that will stay this way until the game is finished.
 

Lagunavii

Well-Known Member
Oct 11, 2023
1,419
1,526
If you play Bella's path, mc has sex with Bella at the cabin while Bianca and Jill kiss in their bed.
In general at the cabin it is revealed that Jill had sexual encounters (or at least making out) with both Bianca and Bella before.

Maybe there will be more options with Bianca, Jill and Bella in the future : foursome?
I don't know about a foursome. Bella always seems a little bit ashamed about what happened with her and Jill. Now a Bianca Jill tricycle.... well that's a definite possibility I think
 

OldMoonSong

Member
Jun 2, 2018
204
1,289
On the other hand, the whole addition of Madame was due to animation queue being finished and he was still working on an episode, so her content was added to keep his render farm busy.. And we all just adore Madame, right?
Haha, I did check the contribution to these render stats from Madame out of curiosity. Animations for Madame made up 1.93% of EP11's lewd animation frames -- 1920 frames.

On the other side of the spectrum, the Josy&Maya threesome make up 17.62% (17,500) of all lewd animation renders.
 
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Lagunavii

Well-Known Member
Oct 11, 2023
1,419
1,526
It was talked about so much and so often around here, and its easy to do the math for yourself too concidering it took 14 months until relase of this episode and we are close to 400 animations.

1 animation per day, thats about the rule for this game.

In 30 fps it would be doubled...

DPC is solo DEV, so... he makes everything about the game, hiring people would NOT help... he would have to manage those people, check every work they do twice, and would be left with work he doesnt want to do all the time because he likes to alternate between work for the game... making still renders one week, while doing mingames the other, or doing some music and so on... variety in his work shedule is something VERY important to keep being motivated.

The animations are pretty fast posed. Posing is the ACTIVE work part by DPC. He can pretty much pose 10 animations a day if he focusses on them. The rendering time is what takes the most time, but is passive work cause PC slaves do that.

So what DPC does is basically this:

filling up the animation rending queue for his PC slaves and build the overall work shedule around this queue. The PC slaves NEVER idle, they are rendering non stop.

IF he would make sure to render those animations way faster, the consequence would be that he has to work faster on every other aspect of the game too, which leads to an unhealthy workshedule like he already had in the past until episode 8 came out and he faced a burn out and changed things. Which would be a stupid thing to do if he wants to finish the game someday.

Comnpared to EVERY other DEV around F95 he still puts out more renders and animations in shorter time than ANY other DEV. Not a single one can keep up, even the bigger teams of DEVs cant compete with him in this regard. Which should be enough of evidence that "more" people doenst make things faster. They tend to make things complicated. It needs a lot of trust and micro-management to work with people on a project like this...

Trust is nothing that comes easy, and DPC is a "dick" himself and dont trust people anyways. I cant imagine more difficult people to work with than DPC... there is a reason why he works alone and its not for "milking" the game. And micromanaging a DEv team is something that most people would not see as fun work. Especially not soembody like DPC. So it wouldnt speed up shit if he hires people, it would kill the game in a heartbeat, thats for sure. He loves to create every aspect of the game by himself, giving up those things would kill his passion so fast... you can be sure he would stop development after a while.

so yeah, the animationqueue is the timekeeper for the DEV shedule... 1 day per animation. And that will stay this way until the game is finished.
Given the update patch alone for this chapter was fucking 8gigs. You can see the sort of contact he makes. there are some games out there now that have been out for a long time not even anywhere near to touching 8gig of content. Yeah he took his time doing it. but still. that's quite impressive for one man.
 
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