APPLE李岳

New Member
Apr 10, 2022
7
4
Thanks for the suggestion! It is one of the better fonts I've looked at. I added it to the voting list.


Happy holidays everyone! I am excited to show off Transfigure in 2025! I hope you are hyped for what will probably be one of the most complex visual novels ever made.

View attachment 4386248
My friend, at first I was going to say we still have to wait for another year, but I subconsciously glanced at the date and only then did I realize that there are only two days left until 2025.
I'm very sorry for my expression. I don't know English. My native language is Chinese. I'm communicating with you through a translation software.
First of all, please allow me to express my love for this game. However, my favorite mode of play is HTML.
But I'm also very much looking forward to your brand new 3D game.
After waiting for so long, I have always believed it's worth it. I firmly believe that in the future, you will definitely bring us a game that will shock and delight us all.
2025, come on!
 
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TangoTF

Active Member
Game Developer
Aug 25, 2018
599
1,414
My friend, at first I was going to say we still have to wait for another year, but I subconsciously glanced at the date and only then did I realize that there are only two days left until 2025.
I'm very sorry for my expression. I don't know English. My native language is Chinese. I'm communicating with you through a translation software.
First of all, please allow me to express my love for this game. However, my favorite mode of play is HTML.
But I'm also very much looking forward to your brand new 3D game.
After waiting for so long, I have always believed it's worth it. I firmly believe that in the future, you will definitely bring us a game that will shock and delight us all.
2025, come on!
Thank you for the vote of confidence! I thought one of main drawbacks of the new game is that it will be harder to translate but it may get localized into some popular languages later on if there is demand. That may not be necessary though since I just tested the game using Textractor with the clipboard function on and it works so you will be able to easily translate the game to whatever language you prefer.


I really hope the renpy version have enough content for Mitch route.
The demo has the start of the main Mitch path. Eventually, the game will have never before seen content including the romance path and a few other areas our favorite asshole appears in. Like a dirty penny, he also pops up in a number of other routes too.
 
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jaggedlunch

Member
Aug 9, 2019
209
147
Thank you for the vote of confidence! I thought one of main drawbacks of the new game is that it will be harder to translate but it may get localized into some popular languages later on if there is demand. That may not be necessary though since I just tested the game using Textractor with the clipboard function on and it works so you will be able to easily translate the game to whatever language you prefer.



The demo has the start of the main Mitch path. Eventually, the game will have never before seen content including the romance path and a few other areas our favorite asshole appears in. Like a dirty penny, he also pops up in a number of other routes too.
any length added to deter routes? or still on back burner?
 

jaggedlunch

Member
Aug 9, 2019
209
147
Thank you for all the well wishes everyone!

Bassjake, every copy counts. I appreciate the pledge!


Thanks for the suggestion.

Donations are important but completing the game is my highest priority. This is why I went way ahead and had to complete my feature list before the demo can be released. I've also almost added all of Transfigure's 20 novels of written content to the game. First impressions are key and I want as much effort as possible to compliment my upcoming Steam page. The old school business model of I work my beak off, get a couple donations to avoid starvation, and third party sites take all the real money is not sustainable in the long run.
ive always wondered about this. Idk why devs dont just make their own website link it to people and take their own donations. patreon is fine i guesss in that it lets you take multiple currencies easy but once any real money is flowing should make your own site. could even link a crypto wallet for donos. never really made sense giving third parties as much of the donos.
 
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TangoTF

Active Member
Game Developer
Aug 25, 2018
599
1,414
ive always wondered about this. Idk why devs dont just make their own website link it to people and take their own donations. patreon is fine i guesss in that it lets you take multiple currencies easy but once any real money is flowing should make your own site. could even link a crypto wallet for donos. never really made sense giving third parties as much of the donos.
Legacy Patreon is actually fairly priced and I think it works because it is convenient. I feel like a crypto wallet is considered by a lot of people to be a hassle. Making an extra page is an extra cost and a time sink. If I manage an extra page on top of SS and Patreon it adds up even if things are mostly a copy and paste.

The hosting dilemma is even more complex. Transfigure has been played millions of times and a lot of the media pieces are high res. That is a decent chunk of bandwidth. The big sites run ads on my html game as well others. In order to compete and make it sustainable I'd have to do the same. But this where I had to stop because there are multiple free hosts of my game without ads, meaning a usually generous 3rd party that likes my game is bearing the cost. I'm not going to do something worse than what already exists. This is why I am trying to convert the html game into a funnel for the 3D game that I can more effectively monetize.


any length added to deter routes? or still on back burner?
I recently designed art for the Teacher's Pet ending.
 
Feb 28, 2019
247
261
TangoTF So you are going full 3d renpy version of TF? I just looked back a couple pages before I did my reach out to you a couple months ago and saw you were posting before summer about the html version being on the backburner to the 3d version.
Sorry if you answered this before but will there be rendered videos or just pics for the renpy version?
Looking forward to both versions.
Hope you have a good New Year tango!
 
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TangoTF

Active Member
Game Developer
Aug 25, 2018
599
1,414
TangoTF So you are going full 3d renpy version of TF?

Sorry if you answered this before but will there be rendered videos or just pics for the renpy version?
Yes, the VN has 3D art. There are a lot of renders. Some of them will be made into animations depending on time, budget, and demand. Animating everything would take multiple years at current rates so I can't really do that given the scale of the game. I did experiment with AI and the results were not great but there are still a lot of models to test. I'd love some more R & D time to test different methods but I want to keep the style consistent and I want to finish the game before we all become immortal floating heads in jars.

Happy New Year everyone! 2025 will be one to remember!
 

Bassjake

Newbie
Aug 19, 2024
86
72
Happy new year anyway im looking forward to both versions of the game the renpy and the html if you go back to that version after the renpy one is done im Edgar to cheek out the renpy one when it done keep up the good work on the game
 
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Imperz

Member
Apr 24, 2017
125
109
Do I understand correctly that the html version will not receive updates in the near future?
 

riadhloch

Member
Jul 1, 2018
306
431
Do I understand correctly that the html version will not receive updates in the near future?
That's what it sounds like. It's full steam ahead on the 3D version which should get a demo soon.

After the demo is the soonest that HTML version might see updates, according to TangoTF.
 
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JFox1991

Newbie
Jan 18, 2020
82
35
Last time I believed I asked if the html version would be finished or continued? I believe they said yes while still working on the 3D version as well. But if the html version is abandoned then well im out sorry cant stand 3d it looks terrible.
 
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Abnur_tharn

Member
Feb 10, 2019
297
482
yeah I've been waiting for the HTML continuation for so long lol. I understand the 3D version might end up being more popular and make more money but the HTML version deserves to be completed
 

TangoTF

Active Member
Game Developer
Aug 25, 2018
599
1,414
In the end, I just want to make a good game and have it be successful so I can make even better ones in the future. Success to me means three things. I want to please my audience. I want to fulfill my creative vision. Lastly, I want the endeavor to be profitable so that it is sustainable.

I’ve always thought about this as my dev compass. These goals can be at odds, but somewhere there is a sweet spot where each aspect is satisfied. After years of searching, I think I’m getting close to finding it.

If you fine folks that are html advocates can brainstorm a single idea that makes the html game economic it will rapidly get updated.

I've thought about this long and hard for years and the path I am currently on is the only one I see where I can fulfill my goals.

I like the html game too but I had to make many creative sacrifices for practical reasons. Nowadays it could potentially get redone with AI to make it more like I wanted and have proper pictures that match and have continuity and consistent resolutions. The audience was pleased as long as I pumped updates for an unlivable wage. I tried many different tactics but the consensus was Transfigure had good ratings and good views - enough to be economic if it could be sold in some fashion - but that few will donate or pay because it is massive and free and there is a lot of competition (plus it is incomplete). All ad revenue goes to 3rd parties and all stress and hate mail goes to Tango. I could barely afford a glass of water doing this so even though there are many html enthusiasts, if I would follow their direction of doing everything endlessly for almost free I would literally die and the game would never be completed. The development math does not work out here. I am also not going to host a version of my game that is worse than the existing free hosted ad free versions.

The visual novel I am making now is what I originally wanted to create 7 years ago but couldn't. It is turning out better than what I thought I could make with a team and a decent budget 7 years ago. I was going to write a big story and partner with an artist and pay for the rest. That is not what happened. Instead I learned everything from scratch and did almost everything by myself to save money. I'd say my creative fulfillment is currently at max because I am a solo dev in control of everything and I am wearing a lot of different hats. I've seen a lot of negative comments about various art styles but there is no winner in this regard because all styles are hated and loved by some. Some styles are more monetizable than others. I have delayed the demo many times because I did not think it looked good enough. This is no longer the case. I am very proud of Transfigure. Even if you think the art is garbage, the stories will not disappoint and if you want all the endings you might have to pick up a copy of the VN. The VN is definitely the premium experience by far.

As it is, I intend to use future html releases as advertisements for the visual novel. Since it already has ~40 complete endings, it is likely some of the best endings like ending #100 will direct you to purchase the VN to get the full conclusion of the story.
 

Bassjake

Newbie
Aug 19, 2024
86
72
I hope you will update the html version of the game when when vn version is done or at least when demo of vn comes out but eithe way i will for sure play vn version of your game and you have my support take care and good luck
 
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Terakahn

Active Member
Oct 5, 2017
737
355
I don't disagree with what you're saying, I just have preferences and tastes. I know most people won't pay for an html game and even if they would, charging for it runs into trouble. I just know that I was a very early fan of the game and really liked what you'd made.
 
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