acewinz

Developer of "The Call of Darkness"
Game Developer
Oct 15, 2018
2,623
7,734
Just finished the current update, and to my surprise i didnt fast click the dialog and story at all. FUCKKKK you hooked me, DEV. I wish you all the best with your game and hopefully you can maintain the quality and lewd content per update. god damnnn i enjoy it. Though i do have a small grips with the changing angles of the lewd scenes. So if you can do anything about it, much appreciated but if in turn cause way more time than usual, dont bother with it.

I enjoy it as is current form anyway ^^
I'm happy you liked it and the story so much, especially because I know I can be a "long-winded" writer.
 

Yarazin

Member
Dec 2, 2022
319
835
I'm not into the George RR Martin style in general, I don't make games and stories to torture the player, but I also try to use all the literary tools.
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Heya, I have been meaning to give you my quick thoughts on 2.7. I enjoyed it, as I said before I love the story so far. Only issue with these last couple updates for me is I think that they were all a little too chatty and flirty while in such a crisis. I kept saying to myself, you guys got to move, there are things to do and you keep standing around talking and MC is to into checking the girls out during a dangerous situation. I could just be misinterpreting it. Hope this is helpful. Looking forward to more and I am glad you and your family are safe.
 
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Darkbreed

Member
Dec 17, 2020
292
331
I'm not into the George RR Martin style in general, I don't make games and stories to torture the player, but I also try to use all the literary tools.
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Thanks a lot, cyberpunk type themes of "there are no good endings in this universe" dont suit porn games in most cases.
 
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acewinz

Developer of "The Call of Darkness"
Game Developer
Oct 15, 2018
2,623
7,734
Heya, I have been meaning to give you my quick thoughts on 2.7. I enjoyed it, as I said before I love the story so far. Only issue with these last couple updates for me is I think that they were all a little too chatty and flirty while in such a crisis. I kept saying to myself, you guys got to move, there are things to do and you keep standing around talking and MC is to into checking the girls out during a dangerous situation. I could just be misinterpreting it. Hope this is helpful. Looking forward to more and I am glad you and your family are safe.
Hehe, and here I thought there weren't enough lewds during the story focused scenes. :)
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acewinz

Developer of "The Call of Darkness"
Game Developer
Oct 15, 2018
2,623
7,734
Thanks a lot, cyberpunk type themes of "there are no good endings in this universe" dont suit porn games in most cases.
Agreed, not that I haven't enjoyed my share of such media, but I prefer the Tolkien/King approach where the story is as much in the characters and their development/changes/relationships as the overarching adventure itself.
 
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StrontiumBob

Newbie
Nov 24, 2022
31
47
I'm happy you liked it and the story so much, especially because I know I can be a "long-winded" writer.
I prefer slightly too long winded rather than the alternative, but I am weird, almost never skipping text and prefering a good story to pointless words between porn scenes.
I think you pace it well, but I did think that there were some very calm and long conversations while the MC was urgently trying to save people, but good writing regardless.

Loved everything about this so far. Story, graphics, character personalities and development are all top shelf.
 
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Avaron1974

Resident Lesbian
Aug 22, 2018
26,437
91,242
It isn't undoable, just my own preference. I know Goosenards who also works in VAM does things exactly like that and replicates what most others do with Blender and Daz often using 10-15 second clips that repeat for animation (He also does a really good job of keeping it fluid where it repeats which can be difficult in VAM). I prefer the longer animations that are disjointed and less mechanical is all, but doesn't mean I can't do some angles that are consistent and stable when the shot is good going forward.

The differences with VAM compared to blender/Daz is we setup the models and the motions similarly, but in VAM the action is carried out in real-time with physics/lighting etc like a sandbox video game. Makes capturing complex stuff quick and painless after setup, but drawback can be video size and having shit go haywire if you don't setup right and have to reload things (also can go wrong over extended durations depending on the complexity).
Like I say, no point going out of your way just for me it's a me issue.

I just think Lily has a great arse and it's not often straight scenes do anything for me but one of the angles was great so thought I could wear a couple of batteries out .... then it shifted and dampened my mood.

:) I was a big fan of Red Dwarf, but
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Sadly i've never seen it.

It's just that put Red Dwarf in my head from that moment and when they went over to the other ship looking for survivors I just had "he's dead, dave, everybody is dead, everybody is dead, Dave" floating round my head.
 
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MrDude1977

Member
Jul 24, 2024
211
286
This was one of the best written VN i've read so far. Beautiful Li, Awesome story, and good animations as well. If dev keeps it up this could be one of the top VN's on this site. Heck even if this didn't have sex scenes in it i would still read it. The sex scenes are just icing on the cake. Good luck Dev. I hope to see more. I'll probably support this one.
 
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RayJefferson

Member
Mar 4, 2018
358
177
If I had to give a negative opinion on this game, it would be the lack of music and the irregularity of the sound, some scenes are very noisy and others not at all, the sex can be loud or very silent.
Apart from that nothing else
 
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Skeltom

Engaged Member
Oct 9, 2017
2,675
3,228
Yup, my feelings exactly. There seems to be a lot going on as well. This kind of thing where the story is good enough to keep you engaged and there is enough lewd type content to keep it spicy is why I prefer this medium to most other forms of entertainment at this point.
I agree overall, though I do wish you didn't have to get physical with an LI at the first possible opportunity if you don't want to be locked out of their content for good. It seems needlessly restrictive but I like the story enough that I can look past it.
 

acewinz

Developer of "The Call of Darkness"
Game Developer
Oct 15, 2018
2,623
7,734
I agree overall, though I do wish you didn't have to get physical with an LI at the first possible opportunity if you don't want to be locked out of their content for good. It seems needlessly restrictive, but I like the story enough that I can look past it.
This isn't always the case.
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fkrfxr

Member
Nov 9, 2019
486
428
Dev I really am loving this one. very original and unique story and extra points for sci fi. love the characters. Loved the reference to kool aid and the refreshments. That was a long time ago I wonder how many got the reference to what it meant. thanks for the share and please continue on.
 
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ImariKurumi

Member
Nov 21, 2022
256
465
Solid chapter. There should be more cosmic horror VNs like this instead of mediocre school setting rubbish. Even anime has shifted away from ecchi & harem themes.

Heya, I have been meaning to give you my quick thoughts on 2.7. I enjoyed it, as I said before I love the story so far. Only issue with these last couple updates for me is I think that they were all a little too chatty and flirty while in such a crisis. I kept saying to myself, you guys got to move, there are things to do and you keep standing around talking and MC is to into checking the girls out during a dangerous situation. I could just be misinterpreting it. Hope this is helpful. Looking forward to more and I am glad you and your family are safe.
Yea, there's a little bit too much chatter during the ship boarding scenes. You'll need focus when at low, high alert, contacted and even during downtime when swinging from engagement to engagement. All that chatting, flirting, having lengthy discussions and trying to sort out your feelings while in the midst of executing an ops is not realistic. Its high risk, will get your squad killed and personally for me it jinx the mission lol. Usually we sort all these feelings out before the mission or deal with it after. We're trained to cut all that shit out while on ops, there is only the objective.

I understand the need to convey the tension, atmosphere of foreboding and all that but a better alternative is using inner monologue. Lightening the mood happens in between missions/battlefields, not during engagements. Then post mission, you can have your after action review and coping sessions.
 
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FrozenPie1

New Member
Apr 22, 2024
8
14
acewinz
There should definitly happen a QA-pass for readability of some sentences in front of their respective backgrounds :D
"Workaround" would be to use the "Dialogue box opacity" option but I think implementing an option to enable a "text border" would be better. The default option for "Dialogue box opacity" is fully transparent after all which leads to sometimes bad readability.

One extreme example:
1741205671384.png
 

acewinz

Developer of "The Call of Darkness"
Game Developer
Oct 15, 2018
2,623
7,734
acewinz
There should definitly happen a QA-pass for readability of some sentences in front of their respective backgrounds :D
"Workaround" would be to use the "Dialogue box opacity" option but I think implementing an option to enable a "text border" would be better. The default option for "Dialogue box opacity" is fully transparent after all which leads to sometimes bad readability.

One extreme example:
View attachment 4615897
Wait till you get to the part with
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overbright socks. Needless to say I'm aware and it is on the list.
 
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