- Jul 21, 2020
- 6
- 1
As announced on itch.io, a new update is currently undergoing testing. But considering that (theoretically) saves will FINALLY carry over from version to version, you might as well go ahead and start over.Are we expecting any update soon? I wanted to start over but I don't know if I should do it now or wait for it.
Thanks.Other than giving myself some items, no;
If there is any command that can just trigger the event, that would be perfect.
Anyways, whatever you do with it, thanks in advance.
In theory the sequence is as follows:First you have made an amazing game, best one I've played on this site by far.
I seem to have a bug with Seraphine not acquiring krell reputation on her walks, taken her for many walks interacted with all the krell and the trader but I always seem to get Vee when I re board the ship idk how to progress the story
In theory the sequence is as follows:
- once you can take her for a pony walk you do that
- then you go to the pony krell and as to enlist her in the race
- then he tells you that her rep is not high enough
- from that point onyou should see "you practice with x on her way back" for the next one or two walks
- then you get the pet trick "present" for sera
- then you present her twice in the dome plaza, gaining +1 REP each
- then you can enroll her in a race
More or less same with Nimhe, but need to race seraphine first.
Good to hear you liked the game so far.
If you not have rated it yet, it would be great to give it a good rating.
That helps with the reach which not very wide yet as I don't do much advertisement and stuff.
If you have rated it already thanks a lot!
I've noticed every time her for a walk and return to the ship there is always a news broadcast when I return never do I get any dialogue about practicingIn theory the sequence is as follows:
- once you can take her for a pony walk you do that
- then you go to the pony krell and as to enlist her in the race
- then he tells you that her rep is not high enough
- from that point onyou should see "you practice with x on her way back" for the next one or two walks
- then you get the pet trick "present" for sera
- then you present her twice in the dome plaza, gaining +1 REP each
- then you can enroll her in a race
More or less same with Nimhe, but need to race seraphine first.
Good to hear you liked the game so far.
If you not have rated it yet, it would be great to give it a good rating.
That helps with the reach which not very wide yet as I don't do much advertisement and stuff.
If you have rated it already thanks a lot!
Well now I feel dumb, but tysm. Love the game btw, can't wait for the next update.Thanks.
Tested with V200_010b
Doing the test I noticed that I forgot to add hinzts to these quest steps. That might have made it difficult to narrow it down when to talk to her...
- loaded your save
- chatted with T'Ris at 19:00 in her Quarters
- Quest went into next stage (see screen)
- Watched T'Ris training in Lab via Spycam
- works perfectly fine
Added additional hints to this and the next quest step
Interacting with a character for a quest in dialogue can be either: (a) autotrigger when you run into them, or (b) autotrigger when you click on them or (c) only triggered when you chose option chat...
I usually select one of those based on how "urgent" the quest issue is.
View attachment 4573294
Remember that you can do the plug action many times, you'll either put it in or take it out.Can someone help with "Finish Expert Level Disciplining Nimhe", please.
Got one with the plug, can't get regular for crying that loud...
the cloaking modules can be bought at krogneath in pirate base before 17:00 (after that he is drinking at the bar)To repair the holodeck, I have the AI, I have the tellurium, but where can I find the module? sorry for my english, it's not my native language
Hi! Do you know how to add shells? I finished the game, but I think I've missed some and I'd like to see how they look (either this or they've not been implemented yet). I tried this: GAME.lap.parts.append("SBPShell3Type*") [* is a standin for the shell letter code], but I get an error...For anyone struggling with console commands, here are a few:
1. Set the amount of money you have
GAME.money = X
2. Control the hour of the day
GAME.hour = X
3. Modify installed systems
subSys[SYSTEM_NAME][ROW][COLUMN] = X
Possible values for each variable:
SYSTEM_NAME: "cargo", "engines", "hyperdrive", "launcher", "mining", "shields", "uplink", "weapons"
ROW: 1, 2, 3
COLUMN: 1, 2, 3, 4
4. Manage crewmate stress/energy:
5. Give yourself itemsCode:khelara.attr["STS"] = X nimhe.attr["STS"] = X vee.attr["ENE"] = X tris.attr["STS"] = X
GAME.mc.addItem(ITEM_CODE)
Item codes:
Candle: "ITMCandle"
6. Add items to cargo bay
GAME.ship.loadWare(ITEM_CODE)
Item codes:
AI core: "ITMAICore"
Basic crates: "ITMCrateBots"
Rare crates: "ITMCrateBotsRare"
Military crates: "ITMCrateBotsMil"
Precursor crates: "ITMCrateBotsPre"
Bio weapons: "ITMBioWeapons"
---------------------------
There are, of course, tons of item codes you might need, but I've not required any so far. Feel free to suggest more if you want me to add any to the list.
Not sure how to add them, but you can a less hectic way is to loot bots in Krell space. They usually have all the shell types there.Hi! Do you know how to add shells? I finished the game, but I think I've missed some and I'd like to see how they look (either this or they've not been implemented yet). I tried this: GAME.lap.parts.append("SBPShell3Type*") [* is a standin for the shell letter code], but I get an error...
Regarding shells, it is a little bit more difficult to add them because you cannot add the shell template.Hi! Do you know how to add shells? I finished the game, but I think I've missed some and I'd like to see how they look (either this or they've not been implemented yet). I tried this: GAME.lap.parts.append("SBPShell3Type*") [* is a standin for the shell letter code], but I get an error...
Next update is in Early Access I and will go into Early Access II on 27th.Since we don't know when the next update should be live, I want to ask if there are similar games where one gathers a crew and corrupts them... fem protagonist is a big plus
There are several. With different content, so pick what ya like. Here are a few to wet your appetite.Since we don't know when the next update should be live, I want to ask if there are similar games where one gathers a crew and corrupts them... fem protagonist is a big plus
Thanks! But, if by Krell space, you mean the Iltari system, I looted many bots there. It's just that I finish the game and I think I missed some. Though, looking at the code, I think I only missed the Protector and the Seductress... I don't even know if they were implemented (I was playing 1.5). And I also mixed up K and C (I guess... the ones that look similar) so I sold one without giving a copy to Nimhe. But here's the solution to our problem:Not sure how to add them, but you can a less hectic way is to loot bots in Krell space. They usually have all the shell types there.
Thanks! That's what I was doing wrong... I was adding them directly with the "...append()" command. I guess it's the same logic for all lab parts, right? (Though, I probably won't cheat because building and updating robots was one of my favorite parts of the game. But, who knows... Maybe when I start over... I think I'll try that multiverse thing first though).Regarding shells, it is a little bit more difficult to add them because you cannot add the shell template.
You have to create an instantiated shell part based on the template code like the above.
first you instantiate a part:
part = GAME.sbPartsData["SBPShell3TypeX"].clone()
then you add it to the lab:
GAME.lab.parts.append(part)
You should save your game before you try that.
If you make a mistake in the second command your lab data might be corrupted and your save game state is toast.
If you screw up you can reset your lab by
GAME.lab.parts = []
But that will delete all your bot parts
Yes, you missed the p-type, the x-type shell and also the f-type shell.Thanks! But, if by Krell space, you mean the Iltari system, I looted many bots there. It's just that I finish the game and I think I missed some. Though, looking at the code, I think I only missed the Protector and the Seductress... I don't even know if they were implemented (I was playing 1.5). And I also mixed up K and C (I guess... the ones that look similar) so I sold one without giving a copy to Nimhe. But here's the solution to our problem:
Thanks! That's what I was doing wrong... I was adding them directly with the "...append()" command. I guess it's the same logic for all lab parts, right? (Though, I probably won't cheat because building and updating robots was one of my favorite parts of the game. But, who knows... Maybe when I start over... I think I'll try that multiverse thing first though).
B.T.W., were all the shells implemented in 1.5? I got J, K, C, V, N, L, Galaxina, and Infiltrator. As I said above, I think I missed Protector and Seductress. And can I update to 2.0 and use the same save? If not, there's a way to fix it?