Cheat Mod RAGS No Haven: Loaded Dice Mod [v.8.0.3 [V.991 - Patreon] [Bedlam Games]

5.00 star(s) 7 Votes

Which version of "Change Conjuration" should be used going forward?

  • Version A(Clicky)

    Votes: 23 21.5%
  • Version B(Less Clicky)

    Votes: 20 18.7%
  • Version C(Quick and Done)

    Votes: 63 58.9%
  • A different idea altogether(post it)

    Votes: 1 0.9%

  • Total voters
    107
  • Poll closed .

Tsugumi

Well-Known Member
Oct 16, 2018
1,449
1,190
I was actually about to add this to my previous post, but I also got this when Lythrana took over the encampment (she can do that if you play along with Shadriel and then act like a sub)

1741157127476.png

so it seems the game throws a fit whenever the Slaver-Slave states switch or something; doing the same via Slaver Training for slaves instead works fine, no hiccups there.

Definitely Bedlam borking something up, but I'll take a look
Thanks a bunch.
 

A.sapien

Newbie
Nov 9, 2017
66
43
I believe it was confirmed that other people are having issues with having followers using corruption/biomancy (complains they day is over no matter what). Thanks again for all your work, glad your considering working on the new versions when they come out too... Though the mod would be "slightly" less required if every update doesn't require a fresh start.
 

Sylen

Newbie
Game Developer
Jul 19, 2017
81
120
There is a bug that causes your slavers and you to sometime disappear without reason after some assignments.

The issue is in the timer Removal - Personality - Personality check - Commands on Success. It should be empty like it was in older versions, I checked version 0.852 and it was empty and now in version 0.99 and 0.991 it holds slaver removal function from sudden betrayal for some reason.

Very easy fix
Was this game breaking bug ever fixed by Bedlam? I would do it myself, but I never figured out where the code actually is in Rags.
 
5.00 star(s) 7 Votes