This god-awful, thrice-cursed combat mechanic is driving me crazy. You essentially bang your head against a rock with the hope that the rock will crack before your head does. And with how bad the rng is, the bosses will spam back to back to back special moves and floor you. I wonder, is this shit-ass approach to combat by willful design or by incompetence? The art is great, the storyline decent, the fetishes are aptly tickled. But then comes the dev's attempt at being an rpg turn based combat extraordinaire and dips my pleasure in a vat of sulfur.