3.00 star(s) 32 Votes

bluewitchgames

Member
Game Developer
Mar 18, 2023
315
443
blud, can we talk? Me and a friend of mine work in the Industry,

is it like possible to help you code? for example making a pause menu (game pauses running) a Quest tracking system (showing where you have to go) and a teleportation system? Thats stuff made in a few hours. With a Questlog you even could then work on minor quests bcs no front but with the systems your working with right now there is only a possibility to make a Main-Quest because other things are not really trackable.... or its to unconvenient to do so
All of those things have been implemented already! That being said, I'm of course always available for contact at
 

DFKurtis

New Member
Feb 2, 2024
10
12
I like the atmosphere and I respect the ambition but getting into this game seems a bit daunting.

I haven't gotten too far into it yet but given that it took me a good hour to figure out the basic layout of the ground floor of the west side of the map, I'd personally really appreciate some sort of event guide.

It already seems like this game is going to take a really long time to play once, and it would be a bit frustrating to have to do a second playthrough because I missed a bunch of side content.

I checked the discord and it seems like there was a guide back in the April 2024 but it looks like it got removed or unpinned at some point.
 
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bluewitchgames

Member
Game Developer
Mar 18, 2023
315
443
I like the atmosphere and I respect the ambition but getting into this game seems a bit daunting.

I haven't gotten too far into it yet but given that it took me a good hour to figure out the basic layout of the ground floor of the west side of the map, I'd personally really appreciate some sort of event guide.

It already seems like this game is going to take a really long time to play once, and it would be a bit frustrating to have to do a second playthrough because I missed a bunch of side content.

I checked the discord and it seems like there was a guide back in the April 2024 but it looks like it got removed or unpinned at some point.
Someone's got a guide/walkthrough coming up soon along with the release itself! Agreed though. It's definitely been something that's been lacking for a while now
 

DFKurtis

New Member
Feb 2, 2024
10
12
Someone's got a guide/walkthrough coming up soon along with the release itself! Agreed though. It's definitely been something that's been lacking for a while now
Cool cool. Also I've noticed a few bugs/odd behaviors, walls and floors with no collision, and several dialogue issues. Do you want me to report these anywhere?
 

bluewitchgames

Member
Game Developer
Mar 18, 2023
315
443
Cool cool. Also I've noticed a few bugs/odd behaviors, walls and floors with no collision, and several dialogue issues. Do you want me to report these anywhere?
Yes, feel free to send me a DM on here or Discord!


I cannot express how fucking hyped I am for this upcoming drop
Cheers man, and ty for sticking your head in now and then. Been one long fucking road

And might as well post it here as well! KpecT wasn't really happy with the models available at the usual vendors, so he got on it himself. These 3D models have now been been finished and will be used for the Hogsmeade release! A showcase here:
It will probably be on Unity's asset store soon as well, if anyone wants to grab it themselves
 

Douglas Fir

New Member
Jul 30, 2018
9
3
Any updates on patreon/codes? I like the ambition and style (even the wandering) but seems a little shallow for me to drop money on before knowing what's there
 

bluewitchgames

Member
Game Developer
Mar 18, 2023
315
443
Any updates on patreon/codes? I like the ambition and style (even the wandering) but seems a little shallow for me to drop money on before knowing what's there
I would definitely wait until the new release before you consider dropping anything on Patreon. The new art style is quite a bit different and it's possible that you won't like it, but also because there isn't really all that to subscribe for atm, other than the Patreon story content and some cheats (of which only really the broom is interesting). Thanks a lot for the words too!
 

Suntar

Member
Jul 29, 2018
102
355
I would definitely wait until the new release before you consider dropping anything on Patreon. The new art style is quite a bit different and it's possible that you won't like it, but also because there isn't really all that to subscribe for atm, other than the Patreon story content and some cheats (of which only really the broom is interesting). Thanks a lot for the words too!
Mad respect for the integrity you've shown during the last couple of months. Delays suck, but it's very clear you want your players and patrons to have the best experience possible. You've shown that with your multiple refunds and now this post.

I really hope you manage to streamline your workflow in the future and can then release on a regular schedule.

This game has insane potential and a very rare kind of dev. All you need is consistent updates and I'm sure support for you will go through the roof.
I'm certainly considering supporting you once the remake drops!
 

bluewitchgames

Member
Game Developer
Mar 18, 2023
315
443
Mad respect for the integrity you've shown during the last couple of months. Delays suck, but it's very clear you want your players and patrons to have the best experience possible. You've shown that with your multiple refunds and now this post.

I really hope you manage to streamline your workflow in the future and can then release on a regular schedule.

This game has insane potential and a very rare kind of dev. All you need is consistent updates and I'm sure support for you will go through the roof.
I'm certainly considering supporting you once the remake drops!
This is a seriously, seriously nice message. Thanks a lot man - that means a lot. Nice push to motivation in a period where it's otherwise getting really, really dire.

Will be a more detailed post on this coming together with the release, but yeah there has been some major problems with how I went about this entire release, with the critical one really just being the art. On a nice big dose of adderall at the moment, which, while great for some things, just leads to way too long time spent on fixing absolutely nothing in inpainting, to the point where I am now in a death spiral and replacing pieces that were done around the beginning of this iteration. I'll probably upload all the scrapped stuff like last time, so there'll at least be something to show for it, but yeah, there is not much that can really be said than that it's very bad. Will be pushing for a fast interim release after to hopefully prove that we can still deliver releases in a timely manner. And again, thanks a lot for the message man
 
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3.00 star(s) 32 Votes