4.10 star(s) 68 Votes

ename144

Engaged Member
Sep 20, 2018
3,530
14,524
The reviews certainly sounded interesting so I figured I should try this one. I'm very glad I did, the game is extremely well made. The characters were well represented and very likeable, the sex scenes (the one I saw anyway) were hot, the story worked to advance the plot nicely, and the game combined all that into a fairly effective theme. Very nice work!

There were a few downsides. I found early-game Valentine pretty reasonable, which sort of clashed with the way the game kept telling me she was extremely rude. I think I see the idea, but the execution was off for me. Meanwhile I did find the early-game MC a little cringey at times, though that does fit with him being a real ladies man in college (and it got better as the game went on). And I thought a few if the decisions about whether to pursue a girl were frustrating. In particular, the choice between supporting Laura or Alexa in Chapter 3 was a little too forced but also ended with too little payoff (or at least it did when I wasn't dating either of them). But those were fairly minor flaws compared the to game's strengths. Even the spelling and grammar mistakes the intro warned of were few and far between; I wish I could write in a second language half that well.

In fact, there was only one issue that did actually harm my enjoyment of the game, though unfortunately that one got very prominent placement: the cliffhanger at the end of Chapter 3. I can live with it, but I don't like the way it was handled.
You don't have permission to view the spoiler content. Log in or register now.
Anyway, my concern about the cliffhanger notwithstanding, this was still a very good game and I will be keeping an eye out for the next chapter. Good luck, MisterMaya!
 
Last edited:

Aristos

Forum Fanatic
Dec 28, 2017
5,594
16,695
#11 is out
Sorry, I missed it.
My Patreon account is linked to a different email account from my usual one, so many days I don't even check it.



Progress update #10 Final episode
Progress_update_ep4_10.jpg
Hello everyone, I hope you all had a good weekend.

I finally finished all the "scene_base" of the last episode of The Entrepreneur.
I finished a week later than what I had planned, but here we are. Finally.
It's a huge achievement for me to be able to cross that off my to do list.

Now, I want to focus on creating animations to keep my rendering station busy, and that's why I'll attack the third LEWD scene on Tuesday.

I will have very little time to work tomorrow because of my work schedule unfortunately.

Also, I haven't started the customs of this month because I wanted to finish the "scene_base" as quickly as possible.
I apologize for the delay, and will create them during this week.

As I promised last time, I'm going to come up with numbers today so you can realize what's been done so far.

I'll divide it in three categories.
Number of animations, number of statics, and number of sentence between characters. The latest will be estimated as there are many coding lines which aren't dialogues.


So far, here are the numbers:

Animations: 27
Statics: 311
Dialogue: 700 lines

As you can see, we're running a little late on the script and the statics, but I have made solid progress with the animations.

It really isn't the same at it was when being a VN developer was my only occupation, but I'm happy with the progress made so far.

I also believe now that all the "scene_base" are created, progress on the statics will be made at a solid pace.

Aiming for a release at the beginning of 2023.

So there we go!
I'm excited for what's next, as usual.

I'm going to get some rest, and then get back to work.

Have a good week,

MisterMaya

EDIT: Re-uploaded broken image link.
 
Last edited:

ename144

Engaged Member
Sep 20, 2018
3,530
14,524
Sorry, I missed it.
My Patreon account is linked to a different email account from my usual one, so many days I don't even check it.



Progress update #10 Final episode

Hello everyone, I hope you all had a good weekend.

I finally finished all the "scene_base" of the last episode of The Entrepreneur.
I finished a week later than what I had planned, but here we are. Finally.
It's a huge achievement for me to be able to cross that off my to do list.

Now, I want to focus on creating animations to keep my rendering station busy, and that's why I'll attack the third LEWD scene on Tuesday.

I will have very little time to work tomorrow because of my work schedule unfortunately.

Also, I haven't started the customs of this month because I wanted to finish the "scene_base" as quickly as possible.
I apologize for the delay, and will create them during this week.

As I promised last time, I'm going to come up with numbers today so you can realize what's been done so far.

I'll divide it in three categories.
Number of animations, number of statics, and number of sentence between characters. The latest will be estimated as there are many coding lines which aren't dialogues.


So far, here are the numbers:

Animations: 27
Statics: 311
Dialogue: 700 lines

As you can see, we're running a little late on the script and the statics, but I have made solid progress with the animations.

It really isn't the same at it was when being a VN developer was my only occupation, but I'm happy with the progress made so far.

I also believe now that all the "scene_base" are created, progress on the statics will be made at a solid pace.

Aiming for a release at the beginning of 2023.

So there we go!
I'm excited for what's next, as usual.

I'm going to get some rest, and then get back to work.

Have a good week,

MisterMaya
Wait, this game has numbers too?

MisterMaya, you're trying to seduce me! :p
 

Candy Suxx

Active Member
Oct 11, 2019
773
5,014
Dude take your time to create the update.....The game has been quite nice so far and now that it is gonna end up in Ch4 , My only hope is that the endings shouldn't end up feeling like rushed . Like the bad guy has been given the build up and looks quite like a strong and somewhat ruthless type who doesn't give a shit and will get job done no matter what....now for a dude like him to fall in the end, it should be at a proper pace and not like MC going all intelligent and ending him with just one slice will look stupid. So yeah that's all I hope doesn't happen and later we get proper ending with every LI.

BEST OF LUCK MisterMaya
 

Aristos

Forum Fanatic
Dec 28, 2017
5,594
16,695
It looks like somebody will be visiting the hair salon soon.
And she doesn't look happy about it :LUL:



Progress update #11 Final episode
Progress_update_ep4_11.jpg

What to say about last week, well it hasn't been the most productive week I've had but I'm still happy because I managed to complete a third LEWD scene.

It took me 6 days but at least it's done.
To give you some insights, this LEWD scene is composed of 6 animations and 56 statics. And the animations total 1540 frames.
Back when I was still living in France I usually was around 100-120 statics per week, so I'm pretty happy with this number considering I was a full time dev back then.
I believe when I'll create scenes with no animations, it'll be much faster because all the "scene_base" have been created. So yeah, happy me.

Also, I'm trying to increase the amount of frames per animations to achieve a better result in terms of smoothness and realism.

It worked well for other animations, so I have high hopes for these ones as well.

Yesterday was also the day I sent the customs to the Mister Roaster patrons.
I was really late and I apologize, I wanted to focus on other stuff at that time.

Now, the next thing to do on my list is to attack another LEWD scene. I usually struggle the most with those as my animation skill is far from being great, so I'm usually not happy with what I produce, therefore I do it all over again and waste time, which is hard for both my mental but also my energy levels.

But, weirdly enough, this LEWD scene didn't have that effect on me. So, I decided I was going to go for the fourth one. If I also take a week to complete it, that would be good news. And It would be giving attention to the only "last LI", so I look forward to creating this *wink-wink*.

Now, numbers!

Animations: 33
Statics: 367
Dialogue: 700 lines

I'm aiming for around 2000 statics and 70-80 animations for this last episode of The Entrepreneur.
I know it seems like we're far from getting there, but I don't think so. I believe progress will be exponential soon.

So yeah, that was it for this week's progress update.

Once again, thank you for your support, your comments on last week's progress update really improved my mood.

Have a nice week,

MisterMaya
 

DIRTY FILTHY Animal

Devoted Member
Jun 11, 2020
9,397
32,351
The reviews certainly sounded interesting so I figured I should try this one. I'm very glad I did, the game is extremely well made. The characters were well represented and very likeable, the sex scenes (the one I saw anyway) were hot, the story worked to advance the plot nicely, and the game combined all that into a fairly effective theme. Very nice work!

There were a few downsides. I found early-game Valentine pretty reasonable, which sort of clashed with the way the game kept telling me she was extremely rude. I think I see the idea, but the execution was off for me. Meanwhile I did find the early-game MC a little cringey at times, though that does fit with him being a real ladies man in college (and it got better as the game went on). And I thought a few if the decisions about whether to pursue a girl were frustrating. In particular, the choice between supporting Laura or Alexa in Chapter 3 was a little too forced but also ended with too little payoff (or at least it did when I wasn't dating either of them). But those were fairly minor flaws compared the to game's strengths. Even the spelling and grammar mistakes the intro warned of were few and far between; I wish I could write in a second language half that well.

In fact, there was only one issue that did actually harm my enjoyment of the game, though unfortunately that one got very prominent placement: the cliffhanger at the end of Chapter 3. I can live with it, but I don't like the way it was handled.
You don't have permission to view the spoiler content. Log in or register now.
Anyway, my concern about the cliffhanger notwithstanding, this was still a very good game and I will be keeping an eye out for the next chapter. Good luck, MisterMaya!
Wow, I never thought it might be her that was shot, I always thought it was Alexa, because don’t they say something like oh my god she’s been hit, stay down Alexa, I mean I hope it’s not her, why couldn’t it be Sam?
 

ename144

Engaged Member
Sep 20, 2018
3,530
14,524
Wow, I never thought it might be her that was shot, I always thought it was Alexa, because don’t they say something like oh my god she’s been hit, stay down Alexa, I mean I hope it’s not her, why couldn’t it be Sam?
It's hard to say with any certainty, but there seems to be little reason to tell Alexa to stay down if she's lying bleeding on the ground. My guess is Alexa was standing up to use her Checkov's pistol in retaliation and someone else was the victim. Hence why I think the most likely candidates in the death sweepstakes are Paige followed by Tony; both of them seem to have fulfilled their initial roles in the story, which means the impact of their death (on other characters) is that much more relevant.

Granted, I may be way overthinking this. :p
 

DIRTY FILTHY Animal

Devoted Member
Jun 11, 2020
9,397
32,351
It's hard to say with any certainty, but there seems to be little reason to tell Alexa to stay down if she's lying bleeding on the ground. My guess is Alexa was standing up to use her Checkov's pistol in retaliation and someone else was the victim. Hence why I think the most likely candidates in the death sweepstakes are Paige followed by Tony; both of them seem to have fulfilled their initial roles in the story, which means the impact of their death (on other characters) is that much more relevant.

Granted, I may be way overthinking this. :p
I think you might be right, but if it is Paige, man that sucks for Laura to lose husband 2 years ago and then best friend right after going to the cemetery, & Paige’s death and blood would be on Michaels head, he would be the reason she’s dead if it is her
 

IamKhronos

Member
Apr 27, 2022
152
175
im not that far into the game but from what ive been playing so far is great. Nice models, nice story, the background and surroundings are great as well.

i think so far ive only got two things to note and that is, some of your text comes up double.
like, shes a great girl i like her. then next click text comes like shes really a great girl i like her.

not sure if its something on my end but still it can be overlooked if it doesnt pop up too often.
the other thing ive noticed is that the coding you use needs some adjustment when its going to trigger certain scenarios.

easy example is when V takes you somewhere. around the end of that scene , she can hug you or just go straight home

the condition for her to hug you is if she views you as a man by a certain number. this time it would be 13 but your actions can let you accumulate more points. at that time my points were 14 and scene didnt trigger.

thats because you use values such as has to be equal to; which is not what you need to have, but instead it should be equal or greater than said number. cause if all you put is equal to,it will lead to a lot of people missing out some small or great content that could make a huge different in the end towards how your relationships are build with characters.Simply because players didn't met the "requirement" when infact they did, its just that the value is greater than, what you have listed.

other than that, i wish you success on advancing the game and enjoying the process of making it.

EDIT: another issue with your scripting ive noticed even after a fresh install.. your game proceeds to scene depending on choices i did not make, example. i decided to work with Lily and after Paige and Micheal scene the follow up scenario came up saying, glad i decided not to work with lily.. required a load up of the previous scene to go through it all to properly check it correctly.

not sure where the mixed up is but this is probably the second time it happened.
 
Last edited:
  • Like
Reactions: DIRTY FILTHY Animal

Nap4727

Formerly 'nunzio2016'
May 12, 2020
266
290
Edit: Updated for Episode 3


Changelog:
  • Added 4 scenes to gallery

I've made a Walkthrough/gallery mod for this game

It adds a "gallery" button to the main menu allowing to replay scenes and highlights green/add hints to dialogue chocies

Download : MEGA PIXELDRAIN
Hey Scrappy....love all your work!!! I can't seem to get this WT/gallery mod working? Any hints/help would be appreciated. Thanks brother!!!
 

Aristos

Forum Fanatic
Dec 28, 2017
5,594
16,695
A couple old status updates:



Progress update #12 Final episode
Progress_update_ep4_12.jpg
So, this week was not that productive but it was expected.
My parents came from France to visit me for the whole weekend, and so I decided I wasn't going to work during the weekend. After all, I hadn't seen them for almost 5 months, and I needed to see them and show them my new life.

I still managed to find some time from Monday to Thursday, and some hours here and there during this weekend.

As a result, I made some decent progress on the fourth LEWD scene of this last episode of The Entrepreneur.

I'd say that I am halfway done with this one.

I wasn't going to tell you about it, but I feel like it's due time I told you.
This episode will contain 8 LEWD scenes.
My goal is to finish creating the 5 (4 and 1/2) remaining ones before the end of the year.

If I manage to do this, and I'm confident I will, then it'll leave 2 months of work to complete the game. I'm aiming for a release late February-early March.

I think it's more than doable.

I plan on taking a few days off here and there at my work so I can spend two full days on a row working on the game. The amount of progress I can secure during those two days is amazing, so I figure it would be a good idea.
Anyway, for the numbers now:
Animations: 36
Statics: 392
Dialogue: 810 lines

Pretty happy with this.

We're slowly getting there, but as I said last time, progress will be exponential after I'm done with all the LEWD scenes :).

Anyway, two friends from France will spend 4 days in Dublin, so I said I was going to spend some time with them.

I will finish the fourth LEWD scene this week and attack the 5th one next week.

So yeah, that was it for this week's progress update.

I wish you all a great week,

MisterMaya

------------------------------------------------------------------


Progress update #13 Final episode
Progress_update_ep4_13.jpg
Well, I come bearing good news.
Yesterday I finished the 5th LEWD scene of this last episode of The Entrepreneur.

I woke up feeling refreshed at 9 am and without even taking a breakfast I turned off the computer and starting working up until 1am.
Even ordered delivery food twice so I would stay focus as much as possible (felt guilty this morning though lol).
And I need to say it paid off.
I created 7 whole animations and 51 statics in just yesterday. I had already created 10 statics and 1 animation during the week, but this is nothing compared to yesterday's work.

I'm blown off by my own progress if I'm honest. Yes it took a toll on me, but it was worth it. It usually takes over a week to create a LEWD scene.

I rewarded myself this morning by sleeping in instead of waking up at 8 like I usually do.

I launched the 8th animation and added a couple of details such as breathing and camera movement which I was too tired to do yesterday, and that's good enough for the day as I need to head to work soon.

So happy with this.

So what's next? On to the 6th LEWD scene.
I have another day off on Tuesday which I will take advantage of.
Although, it is cooking day, laundry day and cleaning day, so I already know I won't fully create another LEWD scene in a day. But, starting it is good enough already.

And to be fair, Sundays hit differently than Tuesdays. Something about the calmness of the surroundings I guess.

Anyway, I also realized this morning that up until now I used scenes of the final episode as the image for the promotion of each progress updates, and that I was getting awfully closed to the last "in game" days of The Entrepreneur. I can't use those images as I could be revealing too much on the story maybe.

So yeah, you will enjoy renders of the early "in game" days of this last update from now on. Sorry if Valentine looks sad!

Next up, I need to address something that could be an issue.

As I told you in some previous updates, I'm concerned by the power of my rendering station. Back in France, it used to run 24/7. It wasn't in my bedroom so I could sleep peacefully and let it work.
Now, though, I can't leave it in the livingroom of my house as I live with housemates, and so it's in my bedroom. I can't leave it on as I'm sleeping because the noise is too much of a bother.
So usually, it runs around 17-18 hours a day, 7/7. It might not seem much of a difference, but 6 hours a day mean I lose a day of render every 4 days. On a month scale, it's a week. If I consider it takes around 2-3 weeks to completely render a LEWD scene, now you realize how bad that is.

I will of course try to find a solution, there's a couple that comes to mind already, one being to use my working station as a rendering station when I'm not using it (ex. going to work at the restaurant), but its rendering power is far less good, so I will need to be very selective in the choice of scenes I give it to work on as it needs to be light scenes.

So yeah, that's just to let you know of my concerns.

Other than that, I'm feeling good.
Happy to make progress, anxious about December which will be taxing on my energy and stress levels since I work in the service industry.

But we'll see how it goes.

So, numbers!

Animations: 44
Statics: 453
Dialogue: 810 lines

Anyway, that was it for this week's progress update.
I wish you all a great week, and I'll see you soon.

MisterMaya

------------------------------------------------------------------------


Progress update #14 Final episode
Progress_update_ep4_14.jpg
Hi everyone, let me first apologize for not providing a progress update last week.
I was feeling tired after that first week of Christmas in the service industry and hadn't really made decent progress. Or at least, not enough so that it was relevant to make it an update.

This time it's different though.
I didn't finish the 6th LEWD scene yet, as I decided to work some more on statics and the coding part.

I secured a solid amount of animations, so much so that I believe I still have 3 weeks of animation queued in my rendering station. I wanted to create all the animations and then head on to the statics, but I got fed up with creating them.
Creating statics is a lot of creativity, light play, depth of field, camera angles, facial expressions etc, it's tiring but pleasant to do.
Animations are making sure everything seems realistic when they move, that hands or feet don't slip through surfaces, no small bumps likes seizures during the animation, calibrating the breathing with the action, and DAZ, which is the software I use, is not the best for creating animations, which is why I don't like it much.

So yeah, I decided to change it, and it felt good.
I didn't create 3 weeks worth of rendering of course, most of the time it takes me a day to create 30 to 40 renders, and they most likely render in ten or eleven hours, but still.

I liked it, and that felt good.

Also, I mentioned in a previous update that I was going to take days off during December to better focus on the game.
I have 4 days off from the 25th to the 28th, and 4 others from the 1st of January to
the 4th.
That's not much, but that's good to take.
I think it's going to feel weird when we start 2023 and I start to realize we're in the last two months of the game development. Last update was in June 2022, I never took more than four months in between updates so it's scary really that it's taking me this long, even though plenty of things changed in my life.
I'm grateful to see that you're still following and supporting me after all this time.
I'll do my best to release the best episode of The Entrepreneur ever.

So yeah, little change in plans but nothing too bad.
Now, numbers:
Animations: 47
Statics: 587
Dialogue: 1400 lines

Looking forward to making more progress, but in the meantime, it's time to go make some cocktails *sighs*.
Wish you all a great week,

MisterMaya

--------------------------------------

As for the latest progress reports, the dev is having a hard time at his day job, so the past few weeks seem to have been slow on the game development front and he sounds quite weary and dejected. The February/early March release still stands, though, and he's already planning his approach to the following game.
I encourage everyone here who enjoys his work to send MisterMaya a totally-not-homo virtual hug of appreciation :cool:
 
Last edited:
4.10 star(s) 68 Votes