Game in Unity have only first day, so endings it haven't yet
In the alpha version 2.0 game there is only one pose, and there are plot transitions without additional poses. Even more opportunities appear if you "activate" the developer mode, which was published above in the topic.
At 4 hearts after healing, the Princess offers to "continue", and as soon as the energy runs out, the 2nd ending is launched, just like it was in the flash version.
If the endings are not reached and all energy is spent, the next day starts. (also if you finish in a "certain" way)
The following scenes are "missing":
- Princess masturbation scene on the second day (since it's doggy style)
- You can't peek through the keyhole, since the script hasn't been implemented yet. But if you "open the door immediately" on the second day, there will be a scene with the sleeping princess.
- You can't ask the princess to change her pose, or rather the dialogue can be started, but at the end of the dialogue the same pose is "activated" after the screen fades out.