Final remark--> Unlike the first, the second version of my ...idea is more about the attraction, since I realized over time, that an orgy simulator doesn't really need any serious relationship progress. (A few more edit + one more feature)
My third favorite porn game ever, but nonetheless I'm still not satisfied since in this sequel it's clearly visible the haste and that the devs are having trouble with time.
The positives:
Such basic things that for some incomprehensible reason were left out from the first game are finally included in the sequel. The group, the blowjob and non-sexual animations made the existence of the first game practically totally meaningless. But actually it was the character creation/customization feature that really made the difference. I find it a brilliant innovation, and a possible sequel definitely needs this.
The negatives:
There's a saying that we shouldn't change what works, but despite this the devs simply threw out the first game's well-established features to start everything from scratch.
First of all, the game unexpectedly veered into fantasy, and while I found the unique outfits particularly appealing, with such locations as the Pirate Island, Space Base, and Fairy Tale, the game's atmosphere has rather became more comedic than erotic.
And secondly.. One of the most enjoyable features of the previous game, which was responsible for the automatic control of the characters sex pace, was completely removed from the sequel. The devs thought that this would give the players more tasks, but actually they just vanished the "engine" of the game and left us with empty, passive characters.
Additinonally, the devs for an incomprehensible reason has also removed the character compatibility, and the recovery period of the males, which was replaced by the 15 second/climax making the concept of simulator frivolous.
Overall in the sequel they completely forgot what was the point and the goal of the whole prequel game. Try to reach the climax. But since this no longer poses a challenge in the Pleasure Party 2, we were left practically without any tasks in this game.
The way I imagined a perfect sequel: (Second Try)
Friendship and Realtionship: One of the biggest flaws of the Pleasure Party 2 was that there was no progression between the characters, and the game, skipping any kind of warm up, started right away with the orgy. We should bring in the mood with the right pace.
But then how should the game start?
A possible sequel should definitely put more emphasis on the getting to know each other phase, which could consist of chatting and some sexy games to set the stage for a spicy party.
1. Chatting: This interaction can consist of a minimum of 2 and a maximum of 6 people and should lasts about 3 minutes, and then we can repeat it again and again.
We select the characters for interact and choosing the chatting. As long as this interaction lasts, the Friendship and the Realtionship/Attraction bar gradually increases. But while the Friendship bar grows between two characters at the same pace, the Relationship bar should growing at a different way and pace for both character. Also, the Relationship here is more of an attraction system, but these two factors will be also discussed soon.
2. Spin The Bottle: Another type of interaction could be this game, which requires a minimum of 6 people. To whom the bottle points like as an arrow, they need to be kissed or given a lap dance.
If the spinning stops at:
Female - Female: The only option is kissing, or nothing happens.
Male - Male: Nothing happens, and the male who ponted the bottle is spinning the next one.
Female - Male: Can be two option. Kissing or lap dance which can change randomly. The kissing should lasts about 10 seconds, while the lap dance about 20 seconds. When the interaction ends, the next spinning can begin.
As long as the game lasts, the friendship bar increases between all participant. But the couples who had the opportunity to kiss or having a lap dance will have an attraction boost after each of these contacts.
3. Strip Twister: At least 4 people required, but I don't want to detail this further.
Friendship: It increases between all genders during interactions such as chat or while participating in a sexy game, and its growth rate is solely influenced by the personality compatibility. It has three stages between each genders:
Females - Females: 1. Acquaintance, 2. Casual friends, 3. Besties
Males - Males: 1. Acquaintance, 2. Casual friends, 3. Buddies
Males - Females: 1. Acquaintance, 2. Casual partners, 3. Soulmates
Relationship: It's all about attraction, and unlike the Friendship, this grows at a different rate between two characters which also opens the possibility of the one-sided attraction.
Every character should have a Crush, Infatuation, and Love list, where they list those characters they are attracted to. The time it takes for another character to be added to a specific character's attraction list, depends on the other character's Experience level.
In a nutshell, beyond the Friendship level, both character must individually reach at least the Crush attraction towards each other, for the sexual activities to become available between them.
Attraction levels: (Modified) This three stages comes after another.
Crush: It's a temporary attraction, which disappears on the next party.
Infatuation: 2th level of attraction. The only difference is that it doesn't already disappear at the next party.
Love: Maximum level of attraction. It also won't disappear at the next party, but at this level of attraction the idle animations of each character should also affected.
If a character is included in a specific character's Love attraction list, then it will open up new idle actions for that (specific) character.
For instance, the shy and deeply-romantic characters can constantly adjust their hairstyles with their hands, while the dominant and narcissistic characters show off their charm or muscles.
Additionally, at this level of attraction the females could use a different, more intimate soft voice during the orgy, which reflects her high attraction to her partner.
In summary, in order to make the sexual and the non-sexual activity available between two characters, at least the "Casual partners" friendship, and the Crush attraction level should be reached by both of them with each other.
Threesome-sex: (modified)
MMF: The males must be buddies, and beyond the Crush attraction, at least the "Casual partners" friendship level must be reached with the female by both of them.
MFF: The females has to be besties, and beyond the Crush attraction, at least the "Casual partners" friendship level must be reached with the male by both of them.
Foursome-sex: (modified)
MMFF: Beyond the Crush attraction between male and female, all participants must be on the highest friendship level with each other.
MMMF: All males has to be buddies, and beyond the Crush attraction, at least the "Casual partners" friendship level must be reached with the female by all of them.
Experience points: Instead of money I would use experience points that each character can increase individually after each climax. But while the females should get their experience points through their own, the males should only able to increase their points through their partners' climax.
Each character's points can be used to unlock different experience levels, thus making them more successful in finding a partner.
Experience levels:
1. Novice: The speed of their own interaction bar is not affected, but unless they have some bonus, their progression to reach the three attraction levels at other males or females will be quite slow.
2. Advanced Beginner: --||-- Their attraction progress is still not fast enough.
3. Attention-grabbing: --||-- Their attraction progress is average.
4. The mood-booster: --||-- Their attraction progress is fast.
5. Party starter: --||-- Their attraction progress is the fastest.
Jealousy level: It negatively affects the progression of the climax and the interaction bar. This means that if a character's Crush, Infatuation or Love interest has an erotic interaction with someone else within the sight, then depending on the jealousy level, his/her climax and interaction bar will be slow down or even becomes passive. While the Crush causes low, the Infatuation and especially the Love interest causes more jealousy.
Additionally, characters with high jealousy level will end their friendship with those, who having fun with their Love interest.
Note: In order to work the jealousy system, characters with high jealousy level must be excluded from participating in group sex.
Note: The jealousy system should have no effect on the participants in group sex positions.
Character compatibility: While the Relationship/Attraction is not, the Friendship and the climax bar affected. So it's literally determines how fast two character become soulmates, buddies or besties, and how fast a couple reaches the climax together. Compatibilty bonus means faster, incompatibility means slower.
Personality types: (Minimal modify)
Shy: If their experience level is low, it will be hard for them to get opened and relax during an orgy, therefore their climax bar cannot advance as long as other characters are nearby. At first, they only like to have sex in a separate place with someone they like. Bonus: Likes submissive poses. Compatibility bonus with the Sensitive and Deeply-romantic.
Incompatible with the Shameless.
Jealousy level: Medium
Deeply-romantic: Their jealousy level is the highest which means that if someone they are strongly attracted to (Infatuation or Love) is having sex with another partner, they always look in their direction if they are within the sight. In addition their climax bar becomes passive during this time. Bonus: They reach the climax faster if they feel Infatuation or Love attraction toward their partners, while they also reached the Soulmate frienship level with them.
Compatible with the Shy, Sensitive and with another Deeply-romantic.
Icompatible with the Narcissistic.
Jealousy level: Very High
Cuckold: Only male trait. Climax bonus: Watching a loved person having sex (he must have at least the Infatuation attraction towards his partner he is looking at + the Soulmate friendship level). And unless he is having fun with some1 in Love or Infatuation attraction with Soulmate friendship level, he always looks towards their direction if they are within his sight, even during sex if that's possible.
Compatibility bonus with the Narcissistic females. Incompatible with the Confident.
Jealousy level: None
Easygoing: They are compatible with almost all personalities.
Jealousy level: None
Dominant: Compatibility bonus with the Submissive, Narcissistic and Confident. Likes the dominant poses.
Incompatible with the Sensitive.
Jealousy level: Medium
Submissive: Compatibility bonus with the Dominant and Narcissistic. Likes submissive poses. Also compatible a little with the Selfish. Incompatible with another Submissive.
Jealousy level: Low
Shameless: They reach the climax faster if there is a mass orgy going on around them. Other bonus: They reach the climax faster in extreme or threesome poses. Compatible with the Narcissistic and with another Shameless. Incompatible with the Shy and Sensitive.
Jealousy level: None
Attentive: Bonus: Their partners reach the climax faster.
Jealousy level: Medium
Selfish: Compatible with the Submissive and Attentive. But most of their other partners reach the climax a little slower.
Jealousy level: High
Narcissistic: Likes to be the center of attention. Their climax bar slows down if there's a three or foursome sex going around them. Bonus: If they are the only man or woman in a three or foursome sex. Compatible with the Dominant, Shameless and Submissive, and the Narcissistic females with the Cuckold males. Incompatible with the Sensitive and Deeply-romantic.
Jealousy level: Low
Hopeless case: (Male trait) They are incompatible with everyone. In fact, this personality is sexually imperfect which means, while they can reach the climax quite quickly, it's already means a difficult task for their partners, additionally they also negatively affect the other couples around them. Their partners also gains fewer experience points after each climax.
Bonus: As long as a Shy female's experience level is low, they are compatible, which speeds up his partner's climax as well.
Jealousy level: High
Sensitive: Similar to the Shy, just the experience levels don't change them. Unlike the Shy, they can handle a smaller crowd around them right from the start as well, but if the orgy gets too wild, their climax bar slows down or becomes passive. They are especially sensitive to the three and foursome sex around them. Likes classic poses. Compatibility bonus with the Shy and Deeply-romantic. Incompatible with the Dominant, Narcissistic and Shameless.
Jealousy level: High
Cheerful: Has a good aura. Compatibility bonus with almost anyone.
Jealousy level: Medium
Confident: Compatibility bonus with the Dominant, Cheerful, Easygoing. Incopmatible with the Cuckold.
Jealousy level: Low
E.t.c........
Characteristics (Females):
Flawless looking: Within sight, the other male characters primarily watch her, even during the sex if that's possible.
Bonus: These females will be automatically added to every males' Love list. Even in case of incompatibility, her partners will reach the climax much faster. When she having an orgy, the nearby idle males will automatically start masturbating while watching her.
Hot: Bonus: They automatically added to every males' Infatuation list. Even in case of incompatibility, their partners will reach climax quite quickly.
Attractive: Bonus: They automatically added to every males' Crush list. Even in case of incompatibility, their partners will reach climax a little faster.
Average-looking: There is no bonus, only the personality compatibility, and her experience level applies.
Ugly: Negative-bonus: Even if they are compatible, her partners will reach the climax much slower. She also reach the Crush and the other attraction levels more difficult at other males even if her experience level is maxed out.
Characteristics (Males):
Good-looking: Bonus: These males will be automatically added to every females' Crush list. Their partners also reach the climax faster.
Average-looking: No bonus, only the personality compatibility, and their experience level applies.
Plain: Negative-bonus: He reach the Crush and the other attraction levels more difficult at other females even if his experience level is maxed out.
Ugly: Negative-bonus: For him it's even more difficult to reach the Crush and the other attraction levels at other females even if his experience level is maxed out. Additionally, even in case of compatibility, his partners will reach the climax much slower.
Traits (Males):
Hyperactive: Their potency returns faster.
Underactive: It takes longer to restore their potency.
Hardy: have extreme vitality, reach climax slower.
Fraigle: The opposite of Hardened.
Energetic: Extreme vitality and rapid return of potency.
Tireless: can have two climax in a row without resting.
Penalties:
Males with too fast climax and long passivity should negatively affect their Experience level, which slows down their attraction progress.
But if a male can't reaches his own climax soon enough with a specific female, in this case the females's Experience level will be negatively affected. (Influenced by the female's appearance and their compatibility)
A little autonomy: Not sure about this one, but beyond that the characters should autonomously control the sex speed during the orgy like in the first game, some autonomous interactions are also needed to avoid this passivity state in the case of idle characters.
Within a certain distance, there should be some autonomous non-sexual interactions between two characters, once they have reached a certain bonding level.
So essentially if both characters have reached the Crush attraction towards each other, and they are on Casual partners friendship level, they will hold hands within a certain distance.
But let's see in short a few more examples:
Famale on Crush with a male who is on Infatuation or Love with her + Casual partners --> The male hug her from behind. If it's the other way around --> The female hugs him passionately while the male holding her only with one hand. If they are both on Infatuation or Love attraction + Casual partners level --> Passionately hugs eachother.
The Soulmate friendship level with any attraction results in automatic kissing.
In case of multiple identical bondings, the priority, of who a character chooses for automatic interaction depends on the characters' experience level and their appearance.
My third favorite porn game ever, but nonetheless I'm still not satisfied since in this sequel it's clearly visible the haste and that the devs are having trouble with time.
The positives:
Such basic things that for some incomprehensible reason were left out from the first game are finally included in the sequel. The group, the blowjob and non-sexual animations made the existence of the first game practically totally meaningless. But actually it was the character creation/customization feature that really made the difference. I find it a brilliant innovation, and a possible sequel definitely needs this.
The negatives:
There's a saying that we shouldn't change what works, but despite this the devs simply threw out the first game's well-established features to start everything from scratch.
First of all, the game unexpectedly veered into fantasy, and while I found the unique outfits particularly appealing, with such locations as the Pirate Island, Space Base, and Fairy Tale, the game's atmosphere has rather became more comedic than erotic.
And secondly.. One of the most enjoyable features of the previous game, which was responsible for the automatic control of the characters sex pace, was completely removed from the sequel. The devs thought that this would give the players more tasks, but actually they just vanished the "engine" of the game and left us with empty, passive characters.
Additinonally, the devs for an incomprehensible reason has also removed the character compatibility, and the recovery period of the males, which was replaced by the 15 second/climax making the concept of simulator frivolous.
Overall in the sequel they completely forgot what was the point and the goal of the whole prequel game. Try to reach the climax. But since this no longer poses a challenge in the Pleasure Party 2, we were left practically without any tasks in this game.
The way I imagined a perfect sequel: (Second Try)
Friendship and Realtionship: One of the biggest flaws of the Pleasure Party 2 was that there was no progression between the characters, and the game, skipping any kind of warm up, started right away with the orgy. We should bring in the mood with the right pace.
But then how should the game start?
A possible sequel should definitely put more emphasis on the getting to know each other phase, which could consist of chatting and some sexy games to set the stage for a spicy party.
1. Chatting: This interaction can consist of a minimum of 2 and a maximum of 6 people and should lasts about 3 minutes, and then we can repeat it again and again.
We select the characters for interact and choosing the chatting. As long as this interaction lasts, the Friendship and the Realtionship/Attraction bar gradually increases. But while the Friendship bar grows between two characters at the same pace, the Relationship bar should growing at a different way and pace for both character. Also, the Relationship here is more of an attraction system, but these two factors will be also discussed soon.
2. Spin The Bottle: Another type of interaction could be this game, which requires a minimum of 6 people. To whom the bottle points like as an arrow, they need to be kissed or given a lap dance.
If the spinning stops at:
Female - Female: The only option is kissing, or nothing happens.
Male - Male: Nothing happens, and the male who ponted the bottle is spinning the next one.
Female - Male: Can be two option. Kissing or lap dance which can change randomly. The kissing should lasts about 10 seconds, while the lap dance about 20 seconds. When the interaction ends, the next spinning can begin.
As long as the game lasts, the friendship bar increases between all participant. But the couples who had the opportunity to kiss or having a lap dance will have an attraction boost after each of these contacts.
3. Strip Twister: At least 4 people required, but I don't want to detail this further.
Friendship: It increases between all genders during interactions such as chat or while participating in a sexy game, and its growth rate is solely influenced by the personality compatibility. It has three stages between each genders:
Females - Females: 1. Acquaintance, 2. Casual friends, 3. Besties
Males - Males: 1. Acquaintance, 2. Casual friends, 3. Buddies
Males - Females: 1. Acquaintance, 2. Casual partners, 3. Soulmates
Relationship: It's all about attraction, and unlike the Friendship, this grows at a different rate between two characters which also opens the possibility of the one-sided attraction.
Every character should have a Crush, Infatuation, and Love list, where they list those characters they are attracted to. The time it takes for another character to be added to a specific character's attraction list, depends on the other character's Experience level.
In a nutshell, beyond the Friendship level, both character must individually reach at least the Crush attraction towards each other, for the sexual activities to become available between them.
Attraction levels: (Modified) This three stages comes after another.
Crush: It's a temporary attraction, which disappears on the next party.
Infatuation: 2th level of attraction. The only difference is that it doesn't already disappear at the next party.
Love: Maximum level of attraction. It also won't disappear at the next party, but at this level of attraction the idle animations of each character should also affected.
If a character is included in a specific character's Love attraction list, then it will open up new idle actions for that (specific) character.
For instance, the shy and deeply-romantic characters can constantly adjust their hairstyles with their hands, while the dominant and narcissistic characters show off their charm or muscles.
Additionally, at this level of attraction the females could use a different, more intimate soft voice during the orgy, which reflects her high attraction to her partner.
In summary, in order to make the sexual and the non-sexual activity available between two characters, at least the "Casual partners" friendship, and the Crush attraction level should be reached by both of them with each other.
Threesome-sex: (modified)
MMF: The males must be buddies, and beyond the Crush attraction, at least the "Casual partners" friendship level must be reached with the female by both of them.
MFF: The females has to be besties, and beyond the Crush attraction, at least the "Casual partners" friendship level must be reached with the male by both of them.
Foursome-sex: (modified)
MMFF: Beyond the Crush attraction between male and female, all participants must be on the highest friendship level with each other.
MMMF: All males has to be buddies, and beyond the Crush attraction, at least the "Casual partners" friendship level must be reached with the female by all of them.
Experience points: Instead of money I would use experience points that each character can increase individually after each climax. But while the females should get their experience points through their own, the males should only able to increase their points through their partners' climax.
Each character's points can be used to unlock different experience levels, thus making them more successful in finding a partner.
Experience levels:
1. Novice: The speed of their own interaction bar is not affected, but unless they have some bonus, their progression to reach the three attraction levels at other males or females will be quite slow.
2. Advanced Beginner: --||-- Their attraction progress is still not fast enough.
3. Attention-grabbing: --||-- Their attraction progress is average.
4. The mood-booster: --||-- Their attraction progress is fast.
5. Party starter: --||-- Their attraction progress is the fastest.
Jealousy level: It negatively affects the progression of the climax and the interaction bar. This means that if a character's Crush, Infatuation or Love interest has an erotic interaction with someone else within the sight, then depending on the jealousy level, his/her climax and interaction bar will be slow down or even becomes passive. While the Crush causes low, the Infatuation and especially the Love interest causes more jealousy.
Additionally, characters with high jealousy level will end their friendship with those, who having fun with their Love interest.
Note: The jealousy system should have no effect on the participants in group sex positions.
Character compatibility: While the Relationship/Attraction is not, the Friendship and the climax bar affected. So it's literally determines how fast two character become soulmates, buddies or besties, and how fast a couple reaches the climax together. Compatibilty bonus means faster, incompatibility means slower.
Personality types: (Minimal modify)
Shy: If their experience level is low, it will be hard for them to get opened and relax during an orgy, therefore their climax bar cannot advance as long as other characters are nearby. At first, they only like to have sex in a separate place with someone they like. Bonus: Likes submissive poses. Compatibility bonus with the Sensitive and Deeply-romantic.
Incompatible with the Shameless.
Jealousy level: Medium
Deeply-romantic: Their jealousy level is the highest which means that if someone they are strongly attracted to (Infatuation or Love) is having sex with another partner, they always look in their direction if they are within the sight. In addition their climax bar becomes passive during this time. Bonus: They reach the climax faster if they feel Infatuation or Love attraction toward their partners, while they also reached the Soulmate frienship level with them.
Compatible with the Shy, Sensitive and with another Deeply-romantic.
Icompatible with the Narcissistic.
Jealousy level: Very High
Cuckold: Only male trait. Climax bonus: Watching a loved person having sex (he must have at least the Infatuation attraction towards his partner he is looking at + the Soulmate friendship level). And unless he is having fun with some1 in Love or Infatuation attraction with Soulmate friendship level, he always looks towards their direction if they are within his sight, even during sex if that's possible.
Compatibility bonus with the Narcissistic females. Incompatible with the Confident.
Jealousy level: None
Easygoing: They are compatible with almost all personalities.
Jealousy level: None
Dominant: Compatibility bonus with the Submissive, Narcissistic and Confident. Likes the dominant poses.
Incompatible with the Sensitive.
Jealousy level: Medium
Submissive: Compatibility bonus with the Dominant and Narcissistic. Likes submissive poses. Also compatible a little with the Selfish. Incompatible with another Submissive.
Jealousy level: Low
Shameless: They reach the climax faster if there is a mass orgy going on around them. Other bonus: They reach the climax faster in extreme or threesome poses. Compatible with the Narcissistic and with another Shameless. Incompatible with the Shy and Sensitive.
Jealousy level: None
Attentive: Bonus: Their partners reach the climax faster.
Jealousy level: Medium
Selfish: Compatible with the Submissive and Attentive. But most of their other partners reach the climax a little slower.
Jealousy level: High
Narcissistic: Likes to be the center of attention. Their climax bar slows down if there's a three or foursome sex going around them. Bonus: If they are the only man or woman in a three or foursome sex. Compatible with the Dominant, Shameless and Submissive, and the Narcissistic females with the Cuckold males. Incompatible with the Sensitive and Deeply-romantic.
Jealousy level: Low
Hopeless case: (Male trait) They are incompatible with everyone. In fact, this personality is sexually imperfect which means, while they can reach the climax quite quickly, it's already means a difficult task for their partners, additionally they also negatively affect the other couples around them. Their partners also gains fewer experience points after each climax.
Bonus: As long as a Shy female's experience level is low, they are compatible, which speeds up his partner's climax as well.
Jealousy level: High
Sensitive: Similar to the Shy, just the experience levels don't change them. Unlike the Shy, they can handle a smaller crowd around them right from the start as well, but if the orgy gets too wild, their climax bar slows down or becomes passive. They are especially sensitive to the three and foursome sex around them. Likes classic poses. Compatibility bonus with the Shy and Deeply-romantic. Incompatible with the Dominant, Narcissistic and Shameless.
Jealousy level: High
Cheerful: Has a good aura. Compatibility bonus with almost anyone.
Jealousy level: Medium
Confident: Compatibility bonus with the Dominant, Cheerful, Easygoing. Incopmatible with the Cuckold.
Jealousy level: Low
E.t.c........
Characteristics (Females):
Flawless looking: Within sight, the other male characters primarily watch her, even during the sex if that's possible.
Bonus: These females will be automatically added to every males' Love list. Even in case of incompatibility, her partners will reach the climax much faster. When she having an orgy, the nearby idle males will automatically start masturbating while watching her.
Hot: Bonus: They automatically added to every males' Infatuation list. Even in case of incompatibility, their partners will reach climax quite quickly.
Attractive: Bonus: They automatically added to every males' Crush list. Even in case of incompatibility, their partners will reach climax a little faster.
Average-looking: There is no bonus, only the personality compatibility, and her experience level applies.
Ugly: Negative-bonus: Even if they are compatible, her partners will reach the climax much slower. She also reach the Crush and the other attraction levels more difficult at other males even if her experience level is maxed out.
Characteristics (Males):
Good-looking: Bonus: These males will be automatically added to every females' Crush list. Their partners also reach the climax faster.
Average-looking: No bonus, only the personality compatibility, and their experience level applies.
Plain: Negative-bonus: He reach the Crush and the other attraction levels more difficult at other females even if his experience level is maxed out.
Ugly: Negative-bonus: For him it's even more difficult to reach the Crush and the other attraction levels at other females even if his experience level is maxed out. Additionally, even in case of compatibility, his partners will reach the climax much slower.
Traits (Males):
Hyperactive: Their potency returns faster.
Underactive: It takes longer to restore their potency.
Hardy: have extreme vitality, reach climax slower.
Fraigle: The opposite of Hardened.
Energetic: Extreme vitality and rapid return of potency.
Tireless: can have two climax in a row without resting.
Penalties:
Males with too fast climax and long passivity should negatively affect their Experience level, which slows down their attraction progress.
But if a male can't reaches his own climax soon enough with a specific female, in this case the females's Experience level will be negatively affected. (Influenced by the female's appearance and their compatibility)
A little autonomy: Not sure about this one, but beyond that the characters should autonomously control the sex speed during the orgy like in the first game, some autonomous interactions are also needed to avoid this passivity state in the case of idle characters.
Within a certain distance, there should be some autonomous non-sexual interactions between two characters, once they have reached a certain bonding level.
So essentially if both characters have reached the Crush attraction towards each other, and they are on Casual partners friendship level, they will hold hands within a certain distance.
But let's see in short a few more examples:
Famale on Crush with a male who is on Infatuation or Love with her + Casual partners --> The male hug her from behind. If it's the other way around --> The female hugs him passionately while the male holding her only with one hand. If they are both on Infatuation or Love attraction + Casual partners level --> Passionately hugs eachother.
The Soulmate friendship level with any attraction results in automatic kissing.
In case of multiple identical bondings, the priority, of who a character chooses for automatic interaction depends on the characters' experience level and their appearance.