Let me get the obvious out of the way. Gameplay is mainly walking around a corridor in the first part and sometimes shooting just one type of enemy. Game is way too dark and non-communicative, so it's easy to miss a door and not know where to go next. Voice acting is soulless and so are the collectibles (AI generated, to no one's surprise). Scenes are mid, so if you're into the parasite infecting genre, this game is not worth the time it takes to get some of the most basic parasite scenes imaginable. (it proves yet again that the number of decent games in this totally niche genre is still in single digits)
What really gets to me isn't the fact that the game is boring. It's that, while the creator is just starting out, I can already tell they're aiming too high with their game. They pad out gameplay with walking to give you a false sense of accomplishment. You'll never relate to the story because it's just void with nothing to invest in. If the AI wasn't already a tell on how this game was going to be, you can be sure that there's not much in the form of workable ideas going into the game if this is the first showing. And no, updates don't mean jack if you can't feel a clear direction coming from this first step into the development cycle.
Save your time from this one.
edit: I should also add that the game is fundamentally broken. The gallery doesn't work as intended, since it only records roughly 7 out of the 12-ish scenes worth of viewing pleasure. Have fun trying to distinguish between a computer that saves your progress versus one meant for worldbuilding.
Side note, to kick the parasite lovers down even further, I'm assuming that most of yall are fans of seeing the process of "parasitization" that comes with the genre. So you'd expect a lot of those 12-ish scenes to have, well, the parasite, no? Nah, you get ONE scene (its just "alien parasite larva thing goes inside person"). The rest are vanilla sex scenes with the occasional parasite reskin of the female model this game uses. Not worth the hour and half of walking it took to make it to that point.
What really gets to me isn't the fact that the game is boring. It's that, while the creator is just starting out, I can already tell they're aiming too high with their game. They pad out gameplay with walking to give you a false sense of accomplishment. You'll never relate to the story because it's just void with nothing to invest in. If the AI wasn't already a tell on how this game was going to be, you can be sure that there's not much in the form of workable ideas going into the game if this is the first showing. And no, updates don't mean jack if you can't feel a clear direction coming from this first step into the development cycle.
Save your time from this one.
edit: I should also add that the game is fundamentally broken. The gallery doesn't work as intended, since it only records roughly 7 out of the 12-ish scenes worth of viewing pleasure. Have fun trying to distinguish between a computer that saves your progress versus one meant for worldbuilding.
Side note, to kick the parasite lovers down even further, I'm assuming that most of yall are fans of seeing the process of "parasitization" that comes with the genre. So you'd expect a lot of those 12-ish scenes to have, well, the parasite, no? Nah, you get ONE scene (its just "alien parasite larva thing goes inside person"). The rest are vanilla sex scenes with the occasional parasite reskin of the female model this game uses. Not worth the hour and half of walking it took to make it to that point.