seva_morozow

Newbie
Sep 17, 2017
92
91
ASK About undertale modtool - why sprites become compressed? Even if they are not edited! HOW fix it???
On The pictures below -Before/After import the same sprite
Don't know why for sure, but have you tried making the same resolution of image you import as if it was originally? What I mean by that is if resolution of image inside undertale mod tool is 247x168 for example, I edited and saved pictures in gimp in exact same resoulution BEFORE importing them through the tool.
 
  • Like
Reactions: zommlander18

RayKruger

New Member
Mar 5, 2023
2
2
Don't know why for sure, but have you tried making the same resolution of image you import as if it was originally? What I mean by that is if resolution of image inside undertale mod tool is 247x168 for example, I edited and saved pictures in gimp in exact same resoulution BEFORE importing them through the tool.
Maybe I don't understand something, but in the pictures above, me exported and imported the same sprite back without changes. Undertale Mod Tool himself for some reason squeezes them, I want to know why this is happening and what to do with it? Import in higher resolution? Or what?
 

seva_morozow

Newbie
Sep 17, 2017
92
91
Maybe I don't understand something, but in the pictures above, me exported and imported the same sprite back without changes. Undertale Mod Tool himself for some reason squeezes them, I want to know why this is happening and what to do with it? Import in higher resolution? Or what?
How did you do the import? Cause I used this build-in script
 

Billzz121

Newbie
May 11, 2020
20
38
Fan Patch Version 8
MEGA
Previous versions

Changelog
  • Added boss to F7 spawn window
  • Added fast scrolling when navigating menus with the keyboard
Bugfixes
  • Flies no longer bypass infinite health cheat
  • Flies no longer occasionally teleport after a sex scene
  • Flies no longer crawl on empty air in stage 1
  • The climax phase is now inescapable for all animations
  • Unpausing via the keyboard no longer causes a reload or jump
  • Fixed mouse cursor blocking keyboard use in restart menu
  • Enemies no longer fuck female zombies that are sexing the player
Instructions
Extract the archive contents and run 'parasite_in_city.exe'

Modder instructions
To apply these changes to your mod, extract the attached zip and copy the code changes in the .diff file to your data.win. You also need to create 1 new script on ob_keylistener. That script's contents are in the zip's "objects" directory.
Hello again, long time. Hope you and rest of fans had a nice holiday. Playing this new versions and giving some feedback again to help find some troubles:

Bugs:
- Cheats (except for infinite ammo) and spawn menu stops working after passing the first car obstacule in level 2.
- Second fly animation (in the floor) and fat zombie still shows the escape bar on climax.
- Spawn menu brokes sometimes, spawning enemies below floor level. Can't find a reason as to why yet but did it sometimes at the start of both level 1 and 2 by experimenting but no luck making it consistent.
- Flies are stuck in the upper platform in level 3, no matter the spawn method they can reach protagonist when she's below.
- While the gun range is short compared to the unmodded version, while on zoomed in this goes even lower, so the camera is the reason why the bullets stop working at certain range?
- Can't activate easy mode, change volume using keyboard in the main menu.

Ideas:
- Fill empty space in gallery to make it even (4 and 4) with the ending image.
- Option to hide text on gallery and intro (also to pause ending image too if possible).
- Think i already asked before, sorry if it's the case. Adding the celebration artwork published by PixelFactory on their website, after all it's official content i think, a nice extra.

Keep up the good work and hope you continue it, thanks!
 

Gear Is Solid

Newbie
Jan 24, 2022
15
68
- Spawn menu brokes sometimes, spawning enemies below floor level. Can't find a reason as to why yet but did it sometimes at the start of both level 1 and 2 by experimenting but no luck making it consistent.
The spawn menu works with the mouse: it spawns the enemy you want at the location of the mouse inside the game window.

- Flies are stuck in the upper platform in level 3, no matter the spawn method they can reach protagonist when she's below.
This is due to the range the bug enemy (enemy4 in the source code of the game) can travel. IIRC, this range can be fixed inside the step_0 code of the bug enemy (though I think you have 2 things to fix: the range of travel and the range of enemy detection for it to come after the player)
 
  • Like
Reactions: zommlander18

seva_morozow

Newbie
Sep 17, 2017
92
91
Hello again. Been playing with some level creation/editing and ran into a problem: whenever I try to go to my custom level, game crashes with an error. Please, can anyone tell me, where did I do wrong?
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object ob_player:

Push :: Execution Error - Variable Get 29.change(100184, -1)
at gml_Object_ob_player_Step_0
############################################################################################

 

iwefuhwhweh

Newbie
Jul 22, 2022
67
23
Fan Patch Version 8
MEGA
Previous versions

Changelog
  • Added boss to F7 spawn window
  • Added fast scrolling when navigating menus with the keyboard
Bugfixes
  • Flies no longer bypass infinite health cheat
  • Flies no longer occasionally teleport after a sex scene
  • Flies no longer crawl on empty air in stage 1
  • The climax phase is now inescapable for all animations
  • Unpausing via the keyboard no longer causes a reload or jump
  • Fixed mouse cursor blocking keyboard use in restart menu
  • Enemies no longer fuck female zombies that are sexing the player
Instructions
Extract the archive contents and run 'parasite_in_city.exe'

Modder instructions
To apply these changes to your mod, extract the attached zip and copy the code changes in the .diff file to your data.win. You also need to create 1 new script on ob_keylistener. That script's contents are in the zip's "objects" directory.
can u tell me what should i do and where do i copy these files step by step im lost
 
4.30 star(s) 35 Votes