Jericho85

Engaged Member
Apr 25, 2022
2,271
7,836
Honestly I like the new hair better I hated the old hair lol , so everything about the new Elizabeth is an upgrade for me
Weirdly, I think the soccer mom hairdo kind of suits her, especially when she has those glasses on. :love:

I liked how she looked in this episode for the most part. It's just that hair asset looked wrong on her, imo.
 

AlexMpog

Active Member
Donor
Oct 17, 2022
796
2,281
Well, due to weird coincidence (I hope) there is another game that got an update recently and another Elizabeth who got her look entirely changed. What's with Devs changing looks for Elizabeths, hmm? :rolleyes:

Anyways, changes in this game are nowhere near as bad but still - I liked old Beth much much more, she had her charm unlike this one.
New Beth is just:
200.gif
 

deadremix

Member
Jul 30, 2022
125
103
are you supposed to get less lewd zoe content going with beth content in the prologue instead of hanging out with jacob/melissa/ashley?
 
Jul 31, 2022
230
377
Before the party in the prologue when she says they should stop kissing unless it's "as friends" because she's moving, you need to respect her wishes. If you tell her "I don't think that's for me", it ends her romantic route.
Very weird. I did exactly what you said and clicked on "as friends" but many episodes later I did not get one of the sex scenes with Vania in the latest update.:( Is there any junction in the Vania path where I took the wrong track??
 
Jan 13, 2024
31
53
Hmm, this is a path where will be no sex at all :confused:
The person above got it wrong. At the party, you should pick the "just friends" option with Vania. Later, when you're at Vania's house and end up sleeping together, choose the "I like u" option. On the bench, go for the "something more" option. That way, you'll get on Vania's route
 
  • Like
Reactions: Jericho85

cooldevo

Active Member
Jan 30, 2021
588
692
Fired this one up for the first time today. So far it's going well.

I have one possible pathing/continuity issue early on with Vania:
  • When MC sits with her on the bed, you have a choice to kiss her or not. If you do, you get +1 "vrel" point. (1/2 possible VREL points)
  • Later, when Vania is getting ready for the shower, and on the phone with Zoe, if MC did not kiss Zoe, you also get a "vrel +=1". (1/2 possible vrel points)
  • Later in the same shower scene, the game does a "if vrel >=1" check, which if true the game/story assumes you kissed Vania. This is inconsistent for one specific path.
    • If you kiss Vania, and did not kiss Zoe, you have 2 "vrel" points. This passes the check correctly.
    • If you kiss Vania, and did kiss Zoe, you have 1 "vrel" point. This passes the check correctly.
    • If you do not kiss Vania AND did not kiss Zoe, you still get 1 "vrel" point because MC did not kiss Zoe. This passes the >=1 check, but should NOT.
If you want to track specific or important events, I'd personally suggest using a specific variable. You can assign, for example, both "vrel +=1 AND ch1_vania_kiss = True" if they kissed; and "ch1_vania_kiss = False" if they don't. Then on the shower scene you do a simple "if ch1_vania_kiss then: xxxxx". I'm not sure if you forgot that an second Vania point was obtainable if you didn't kiss her, or if the IF is supposed to happen before the second "vrel" point was supposed to be obtainable.

I hope that all made sense?
 
  • Heart
Reactions: only MILF

MiltonPowers

Twins Basil! Twins!
Donor
Jul 26, 2023
11,455
24,683
Fired this one up for the first time today. So far it's going well.

I have one possible pathing/continuity issue early on with Vania:
  • When MC sits with her on the bed, you have a choice to kiss her or not. If you do, you get +1 "vrel" point. (1/2 possible VREL points)
  • Later, when Vania is getting ready for the shower, and on the phone with Zoe, if MC did not kiss Zoe, you also get a "vrel +=1". (1/2 possible vrel points)
  • Later in the same shower scene, the game does a "if vrel >=1" check, which if true the game/story assumes you kissed Vania. This is inconsistent for one specific path.
    • If you kiss Vania, and did not kiss Zoe, you have 2 "vrel" points. This passes the check correctly.
    • If you kiss Vania, and did kiss Zoe, you have 1 "vrel" point. This passes the check correctly.
    • If you do not kiss Vania AND did not kiss Zoe, you still get 1 "vrel" point because MC did not kiss Zoe. This passes the >=1 check, but should NOT.
If you want to track specific or important events, I'd personally suggest using a specific variable. You can assign, for example, both "vrel +=1 AND ch1_vania_kiss = True" if they kissed; and "ch1_vania_kiss = False" if they don't. Then on the shower scene you do a simple "if ch1_vania_kiss then: xxxxx". I'm not sure if you forgot that an second Vania point was obtainable if you didn't kiss her, or if the IF is supposed to happen before the second "vrel" point was supposed to be obtainable.

I hope that all made sense?

I have an important question. Why would anyone not want to kiss the goddess Vania? :love::love:
 
3.80 star(s) 43 Votes