Sonico

Forum Fanatic
Jul 21, 2018
4,192
3,081
No information, but confidence is high it will happen (same with Bronwyn).
My impression is that Dev alternates between Emelie and a side girl between each version. If we are getting Maple in v0.9, that means back to the princess in v.10 and another side girl (either the bookshop chick or Bronwen) in v.11? With maybe some development around the queen along the way....

That's more or less what i'm expecting, but i'm also the first to admit i'm just guessing vaguely based on the previous chapters and Cyancapsule is perfectly capable of throwing a monkeywrench on the way as shown by the beach festival episode and the dual boobjob. Time will tell.
 
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NiKiller88

Member
Jul 5, 2023
104
299
what you on about? alots of games just go past 10 after 1-9
Do you know how numbers work? 0.10 is 0.1, which is, like, less than 0.9. After 0.9 comes 1.0, which means a fully finished release. Which is obviously not going to happen with this game in the foreseeable future
 

Valagost

Active Member
Game Developer
Dec 29, 2018
656
768
Do you know how numbers work? 0.10 is 0.1, which is, like, less than 0.9. After 0.9 comes 1.0, which means a fully finished release. Which is obviously not going to happen with this game in the foreseeable future
Software versioning doesn't always adhere to numeric rules. A lot of software uses 4 digits #.#.#.# that isn't a real number. Also, the developer doesn't know how many minor releases they will have within a major release. Maybe they should start with 0.0001 but that is rarely done. Most times 0.1 and 0.10 are not the same release.
 
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NiKiller88

Member
Jul 5, 2023
104
299
0.1 and 0.10 are not the same release.
Fine, I read about it, and it turns out that this is true, and programmers do not actually care about numbers when they release their versions. BUT, according to , you should write 0.10.0, not just 0.10, if you want to use semantic versioning, but that's just one of the ways, of course.

I now understand that the dot is not a decimal point, and that version numbers are not real numbers at all. Which is still kinda gay in my opinion, but what do I know, I'm not a programmer
 

bigguy_foryou

Well-Known Member
Jun 8, 2018
1,159
1,083
That would be v1.0 though. Expect version numbers 0.95, 0.951, and so on from now on.
Do you know how numbers work? 0.10 is 0.1, which is, like, less than 0.9. After 0.9 comes 1.0, which means a fully finished release. Which is obviously not going to happen with this game in the foreseeable future
Version numbers are not fractions. 0.9 is the 9th release of an unfinished project, 0.10, the 10th. 1.0 is considered by most people to be the first feature complete/finished release. Many games here have well over 30 releases (0.30) and are still unfinished. The patch/bugfix number that sometimes follows these two is technically optional, especially if it would be zero.
 

Valagost

Active Member
Game Developer
Dec 29, 2018
656
768
Fine, I read about it, and it turns out that this is true, and programmers do not actually care about numbers when they release their versions. BUT, according to , you should write 0.10.0, not just 0.10, if you want to use semantic versioning, but that's just one of the ways, of course.

I now understand that the dot is not a decimal point, and that version numbers are not real numbers at all. Which is still kinda gay in my opinion, but what do I know, I'm not a programmer
I agree, we use Major.Minor.Patch versioning scheme.
 
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