At the time of review, the prologue and chapter 1 seem to be 100% complete and chapter 2 somewhere around 40-60% complete.
Basically, the game is satisfactory and creates potential, which, however, is still completely in the future.
The premise of the game is to either be a loyal boyfriend or lose yourself in the girlfriends. The concept of not building a harem was clearly formulated by the dev from the start.
The girlfriends are subject to clichés, which you either like or don't like. But the clichés are beautifully worked out.
Each girlfriend has two possible routes (except Emily), which are "romantic" or "naughty". Generally a nice concept, but in my opinion the naughty side in particular is way over the top.
Through the girlfriends, "side chicks" from their lives are added.
Pros:
In my opinion, the art style is very well done and speaks for itself. As of now, there are already animations that also shows potential.
Potential but not easy to assess:
Story: As described above, you determine the story yourself. How good it is, however, cannot be estimated at 1.5B. In Chapter 2, however, there are simply still "romantic" or "naughty" routes missing in various LIs. So it's currently a bit choppy to follow.
Coding: All over the place

You always have bugs that confuse you (bad) or at least make you laugh (sprite bugs). Ok for the beta imo, but it should never be like that in the finished game...
Cons:
Communication: Communication is a mean disaster. Postings keep happening on the discord (sometimes), but both patreon and the itch.io page are dealing with long periods of silence. This has to be improved, but it is certainly also due to the biggest problem, namely the...
Project management: In my opinion, this is where the greatest problem lies in the project. I feel like there isn't really a "release" concept.
1.5a was released in JULY 2022. It was quite buggy and on August 2nd they promised to fix the game with 1.5B ("On a side note, I'm currently still bug fixing and if I fix a significant enough amount of them that I feel like I should re-release the build again I may do so, I really dropped the ball on the bugs this time around and I apologize for that." Kyle patreon post).
In December (16th) it was then said that 1.5B will no longer appear in 2022, but that attempts will be made at the end of January.
January (31th) "needed a little more time" Turning out little means end of May (28th).
That's a big uff.