BingoDingo123

Member
Jan 24, 2022
310
329
I'm not sure how much of my public is actually into fucking pregnant bellies. It's not my thing, I'm more of the impregnation fetish, not actual pregnancy.
Honestly? Do a poll on it. Or just have an option to switch between impregnation with or without pregnancy, Idk.
 

Count Morado

Fragrant Asshole
Donor
Respected User
Jan 21, 2022
9,409
18,181
Honestly? Do a poll on it. Or just have an option to switch between impregnation with or without pregnancy, Idk.
No, Honestly - a developer should make the game they want to make with content they like to see.

Developers who create based upon public opinion, but not their own creative juices, are ones who are more likely to:
  • abandon a project because it's not fun for them anymore or they lose the passion of making something they want to make, simply churning and burning
  • create crap content because they have no idea what makes the genre interesting/appealing, simply going for the buck and in the end lose support from the very people who wanted the content in the first place
For example, had an artist friend who thought they could take advantage of foot fetish genre because they could draw beautifully accurate feet... failed miserably because they "just don't get" what makes feet sexy for some people. They drew awesome pieces... but they weren't what feet lovers wanted.
 
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Whiteleaf Studio

Active Member
Game Developer
Oct 20, 2019
557
2,042

dakilladj

Newbie
Feb 21, 2018
53
16
If the story is going to be linear(Kinetic), that usually denotes that it doesn't have major branching paths in the narrative that change the outcome. So the question on if the MC falls to temptation at the end of the description seems to be seems answered. Are there going to be choices that change things?
 

Cirdon

Well-Known Member
Nov 27, 2019
1,354
2,008
Whiteleaf Studio

"MC: And for the record, it wasn't me! Look, I've even got a few bruises and scratches to prove my honorable fight!"
...
"MC: Uhm? The bruises and scratches from yesterday's fight... are gone?"

If you choose the option to talk to the green rapist wannabe there is no fight. So there's no bruises or scratches to disappear.

So... either make the script change based on your choices or have some kind of fight regardless of path chosen?
 

Whiteleaf Studio

Active Member
Game Developer
Oct 20, 2019
557
2,042
Whiteleaf Studio

"MC: And for the record, it wasn't me! Look, I've even got a few bruises and scratches to prove my honorable fight!"
...
"MC: Uhm? The bruises and scratches from yesterday's fight... are gone?"

If you choose the option to talk to the green rapist wannabe there is no fight. So there's no bruises or scratches to disappear.

So... either make the script change based on your choices or have some kind of fight regardless of path chosen?
We totally overlooked that. Will fix, thanks!
 

Whiteleaf Studio

Active Member
Game Developer
Oct 20, 2019
557
2,042
Hey could you perhaps lower the opacity on choices ? Like it's hard to read the text , playing on Joiplay Android!
We're not responsible for android ports and I don't even have knowledge to do something about it.
It doesn't look like this on PC.
 

Darkyz

Newbie
Dec 6, 2017
60
15
We're not responsible for android ports and I don't even have knowledge to do something about it.
It doesn't look like this on PC.
Lile I said on the next update you could just lower the opacity of choices, I know you're not responsible for Android ports. It's not an Android port . All you have to do is lower the opacity of choices on the next update I believe you can do that unless I'm unaware of how modifying simple codes in the game works. If it's really hard then don't do it .
 

Whiteleaf Studio

Active Member
Game Developer
Oct 20, 2019
557
2,042
Lile I said on the next update you could just lower the opacity of choices, I know you're not responsible for Android ports. It's not an Android port . All you have to do is lower the opacity of choices on the next update I believe you can do that unless I'm unaware of how modifying simple codes in the game works. If it's really hard then don't do it .
But on PC the oppacity looks good, that's why I'm saying it's some kind of bug on your end, not mine.

screenshot0105.png