- Dec 1, 2021
- 1,688
- 7,139
Very nice.The protagonist of Money or Morals is the only one that will ever fuck the girls from that game. And I'm not going to all of a sudden change the type of genre.
Very nice.The protagonist of Money or Morals is the only one that will ever fuck the girls from that game. And I'm not going to all of a sudden change the type of genre.
Not gonna lie, I was shocked when I saw the Abandoned tag when an update was just recently put out. This was a very enjoyable game, and I am sad to see it go.I understand that people get upset when something they really like suddenly stops, that's fair.
But I can't justify to myself that working on something that isn't fun anymore is a good idea. It is super hard to keep the same level of quality as when I REALLY liked this project. The next update would just be half assed because I forced myself through it. And for what? Money? The money is nice, of course. And it gives me a boost to know that people are willing to support me. But I have a full time job. I don't need the support to survive, I do this because I love doing it.
I'm also sad about abandoning this game by the way. I was staring at my monitor for hours feeling stressed out about whether I should announce that I'm abandoning it or not. But I wanna be honest with you all. Better that then I just leave without saying anything, hoping that people won't stop donating, like some devs...
Also, Money or Morals is NOT dead. The "main" game is. I'm gonna make more content with the characters from it.
So honestly if this was your attitude you should have never charged a dime for this. Once money is involved you created a product people have expectations of. See it through or don't charge.I understand that people get upset when something they really like suddenly stops, that's fair.
But I can't justify to myself that working on something that isn't fun anymore is a good idea. It is super hard to keep the same level of quality as when I REALLY liked this project. The next update would just be half assed because I forced myself through it. And for what? Money? The money is nice, of course. And it gives me a boost to know that people are willing to support me. But I have a full time job. I don't need the support to survive, I do this because I love doing it.
I'm also sad about abandoning this game by the way. I was staring at my monitor for hours feeling stressed out about whether I should announce that I'm abandoning it or not. But I wanna be honest with you all. Better that then I just leave without saying anything, hoping that people won't stop donating, like some devs...
Also, Money or Morals is NOT dead. The "main" game is. I'm gonna make more content with the characters from it.
Only problem is that makes it so they don't get enough support to work on it full time and it takes way longer, or still gets abandoned. The unserious/money grubbing devs ruin it for the good ones. Luckily we do have ones that keep working, don't milk (if a game isn't complete in 4-5 years, it's very likely milking), and eventually complete games.So honestly if this was your attitude you should have never charged a dime for this. Once money is involved you created a product people have expectations of. See it through or don't charge.
I've come to the mindset that until a developer finishes at least one project they should not receive a dime from me period. That way I know if the dev is committed or not. Devs that complete one project usually go on to make others. But the first one is the crucible that separates devs from hobbyists
Yeah, the problem with what he says in his post is that you can expect that the next project he's excited about and starts will end up the same as after time he loses his interest again. This is usually because people start projects without having the entire story plotted out and end up not knowing where they're going. You lose excitement about the work at that point.So honestly if this was your attitude you should have never charged a dime for this. Once money is involved you created a product people have expectations of. See it through or don't charge.
I've come to the mindset that until a developer finishes at least one project they should not receive a dime from me period. That way I know if the dev is committed or not. Devs that complete one project usually go on to make others. But the first one is the crucible that separates devs from hobbyists
Is it really about "losing passion" or is it really really about not having enough backers or patrons? Because I'm guessing the latter.Yeah, the problem with what he says in his post is that you can expect that the next project he's excited about and starts will end up the same as after time he loses his interest again. This is usually because people start projects without having the entire story plotted out and end up not knowing where they're going. You lose excitement about the work at that point.
If he continues to try projects he'll probably just leave a string of uncompleted projects in his wake as his passion diminishes over time and then quits eventually.
then they should try something they CAN do without money vs relying on an income from a souce that doesn't get results easily. 10 years ago around when this site started up there werent a lot of games and people were throwing money. Now theres a .1 a day almost so the odds your gonna make a living doing it is slim at best.Only problem is that makes it so they don't get enough support to work on it full time and it takes way longer, or still gets abandoned. The unserious/money grubbing devs ruin it for the good ones. Luckily we do have ones that keep working, don't milk (if a game isn't complete in 4-5 years, it's very likely milking), and eventually complete games.
Then there will be a lot less, or it will take a lot longer for updates. Kind of hard to do anything when working full time. Only ones in that case would be established already making money, already rich or disabled who can't work and have both time and ability. Though it would be nice to see fewer of the low effort cartoony ones.then they should try something they CAN do without money vs relying on an income from a souce that doesn't get results easily. 10 years ago around when this site started up there werent a lot of games and people were throwing money. Now theres a .1 a day almost so the odds your gonna make a living doing it is slim at best.