Xill

Engaged Member
Jan 10, 2018
2,171
3,356
Could argue that sure, but do you think a dev who has a reasonable price is more likely to get people to sub? Or having a high price for an update to the game leads to more people waiting for someone to post it for free to them?
He has reasonable prices though. He's got multiple tiers including a free tier. Now if the updates were 6 months apart I'd understand. But it's only a single month between free updates. He gets €2,380/month because of this. No one is required to pay. The game is literally free and there are no paywalls unlike some other games, which also take longer to come out.
 
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anthony9915

Member
Mar 25, 2023
384
174
He has reasonable prices though. He's got multiple tiers including a free tier. Now if the updates were 6 months apart I'd understand. But it's only a single month between free updates. He gets €2,380/month because of this. No one is required to pay. The game is literally free and there are no paywalls unlike some other games, which also take longer to come out.
what I was trying to say went over your head, all good though xD
 

rail131

New Member
Dec 7, 2021
2
3
what I was trying to say went over your head, all good though xD
Let me simplify it: he's saying that his setup is reasonable, especially because it ends up being free either way. If being reasonable isn’t enough to stop leakers, then nothing is, and no change is needed.

Let me also add that nothing is going to stop leakers. If they want to leak, they will. They don’t care about what’s reasonable or fair, nor how long it takes to come out (none of which should even be factors for free games). Many games get leaked on the same day they are released. The only real factor behind the likelihood of a game being leaked is the hype around it.
 
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Xill

Engaged Member
Jan 10, 2018
2,171
3,356
what I was trying to say went over your head, all good though xD
I see, well, you'd actually be right though. Someone with reasonable prices would actually get more people to sub. I've seen devs who don't offer free, or completely free versions of their games to have more people willing to pirate their games and less people offer them money.

A good example of this is what happens in Brazil, where games get really high prices due to money conversion. When the devs go out of their way to manually change the pricing there and lower it, much more people tend to actually go and buy it than pirate it.

It's the same thing here, people are willing to support a dev who offers something good for a low price or even free.
 

dean_athallah

Nox Syndicate Member
Donor
Dec 18, 2019
165
342
Could argue that sure, but do you think a dev who has a reasonable price is more likely to get people to sub? Or having a high price for an update to the game leads to more people waiting for someone to post it for free to them?
Bro, his price is like 1/2 of a low end steakhouse dinner, let's be real here ... it's already very cheap.

And you have to do an actual market research for the answer imo, but regardless it's not that high to begin with.
 
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