I wasn't too sure what I was expecting looking at the thumbs and description (I mean, we could all kinda figure, but still) but this was absolutely an excellent, excellent game. There's so much going for it. The art is great. The premise is great (for those that are into that sort of thing). I especially enjoy it because a lot of the games here are influenced by Patrion and their ban on "familial relations", but IA is like "pssssh, fuck that. Have at! Go for broke!" While there isn't anything wrong with games that lack that content or require patching for it, the fact that it swings so far in the opposite direction is personally amusing.
Music in a fair amount of sex games is hit or miss, but for the most part I enjoyed the soundtrack for IA. At the least, I didn't mind most of it. There were a couple of tracks I disliked after hearing them a couple of times, but here's the beautiful thing: they put in a 'next track' button! Don't like it? NEXT!
Gameplay is, for the most part, simple and solid: build your stat (boldness) to unlock options, build relationship, and earn money to make your life easier. Plus, earning money isn't tedious or even necessary in this game. For the most part you can build both your boldness and your bank account almost accidentally as you play the mini-games for affection. And let's take special note of the mini-games: they're actually enjoyable. Enjoyable! No, seriously. They're all fairly simple: pattern match, sliding puzzle, PONG. The typing challenges were perhaps my favorite implementation, as they're actually a useful tool for building your typing speeds. It reminded me of the keying classes we had in grade school. My personal favorite game was the sliding puzzles. I always sucked with them as a kid, but I got pretty damn good at the hard ones after a few tries (funny how easy it is to grasp something when sex is dangled on the other end).
There are a couple of things that could be improved slightly.
I only really have one complaint for this definitively five-star game: why isn't there more, damn it?!
Music in a fair amount of sex games is hit or miss, but for the most part I enjoyed the soundtrack for IA. At the least, I didn't mind most of it. There were a couple of tracks I disliked after hearing them a couple of times, but here's the beautiful thing: they put in a 'next track' button! Don't like it? NEXT!
Gameplay is, for the most part, simple and solid: build your stat (boldness) to unlock options, build relationship, and earn money to make your life easier. Plus, earning money isn't tedious or even necessary in this game. For the most part you can build both your boldness and your bank account almost accidentally as you play the mini-games for affection. And let's take special note of the mini-games: they're actually enjoyable. Enjoyable! No, seriously. They're all fairly simple: pattern match, sliding puzzle, PONG. The typing challenges were perhaps my favorite implementation, as they're actually a useful tool for building your typing speeds. It reminded me of the keying classes we had in grade school. My personal favorite game was the sliding puzzles. I always sucked with them as a kid, but I got pretty damn good at the hard ones after a few tries (funny how easy it is to grasp something when sex is dangled on the other end).
There are a couple of things that could be improved slightly.
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I only really have one complaint for this definitively five-star game: why isn't there more, damn it?!