Defiant Explorer

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Game Developer
Sep 2, 2017
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With such hot seasons all the characters should have way darker skin tones.
Temperature has no effect on people's skin color. Ultraviolet intensity does. UV rays damage our bodies at the cellular level and the pigment melanin is produced to protect us from this. Therefore, as a general rule, the closer a population lives to the side of the planet that is closer to the sun, the darker their skin is.

I have no drawing skills, so when determining the skin color of my fictional peoples, I looked at pictures of real ethnicities from more or less similar (in my opinion) conditions on Earth. Then, using a color determiner on these photos, I got the RGB color coordinates and transferred them into the editor. For example, for Valatean, I looked at photos of indigenous peoples of Oceania and South America. However, I do not remember who exactly for them I took as a basis, but certainly not Europeans. I also considered that despite the hot and sunny dry season, the second half of the year in this region is cloudy and rainy.

The only thing is that I determined the skin color of Inuatarians by eye, yes. Simply because there are no people on Earth with moderately swarthy, but at the same time with such a distinctive, richly golden hue, skin.
 

Kalenz123

Active Member
Dec 13, 2018
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Temperature has no effect on people's skin color. Ultraviolet intensity does. UV rays damage our bodies at the cellular level and the pigment melanin is produced to protect us from this. Therefore, as a general rule, the closer a population lives to the side of the planet that is closer to the sun, the darker their skin is.

I have no drawing skills, so when determining the skin color of my fictional peoples, I looked at pictures of real ethnicities from more or less similar (in my opinion) conditions on Earth. Then, using a color determiner on these photos, I got the RGB color coordinates and transferred them into the editor. For example, for Valatean, I looked at photos of indigenous peoples of Oceania and South America. However, I do not remember who exactly for them I took as a basis, but certainly not Europeans. I also considered that despite the hot and sunny dry season, the second half of the year in this region is cloudy and rainy.

The only thing is that I determined the skin color of Inuatarians by eye, yes. Simply because there are no people on Earth with moderately swarthy, but at the same time with such a distinctive, richly golden hue, skin.
So is the sun not what makes the atmosphere warm in your world?
 
Apr 9, 2021
19
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So is the sun not what makes the atmosphere warm in your world?
Temperature has no effect on people's skin color. Ultraviolet intensity does. UV rays damage our bodies at the cellular level and the pigment melanin is produced to protect us from this. Therefore, as a general rule, the closer a population lives to the side of the planet that is closer to the sun, the darker their skin is.
 

Defiant Explorer

Member
Game Developer
Sep 2, 2017
452
2,550
So is the sun not what makes the atmosphere warm in your world?
I'm not quite sure what you want me to say. Temperature is a consequence, not a cause, and has no effect on melanin saturation. There are a million factors that have an effect, including the distance of the planet from the sun (or two, in this case), the density and composition of the atmosphere, weather conditions (cloud cover), and so on and so forth.

I'm not talking about the fact that several people have done portrait mods for the game using AIs and I've literally written to every single one that Valateans has skin that is slightly darker than originally represented in their mods. Not that I'm against it or implying anything, it's just a matter of conforming to in-game descriptions, nothing more, nothing less.
 

CarlH

Newbie
Jul 4, 2021
60
76
While we're on the topic of your solar system - how stable is it? Is it like a "average" binary system where the habitable world is orbiting one star, with the other in a seperate orbit? I mean, two star-sized gravity wells can interact in all manner of "fun" ways.
And there is a debris field surrounding the habitable world. Does that mean frequent, prior collisions or at least near passages? Are we in the path of something horrible tumbling around on its own path?
 

Defiant Explorer

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Sep 2, 2017
452
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While we're on the topic of your solar system - how stable is it? Is it like a "average" binary system where the habitable world is orbiting one star, with the other in a seperate orbit? I mean, two star-sized gravity wells can interact in all manner of "fun" ways.
And there is a debris field surrounding the habitable world. Does that mean frequent, prior collisions or at least near passages? Are we in the path of something horrible tumbling around on its own path?
The game describes it like this:

Suns.png

If a more precise description is needed, it's a regular binary star system. One sun is bigger, the other is smaller, both of them revolve around each other, and around them there are other planets, including the inhabited one, where the game takes place.

Visually... well, something like that:

 

CarlH

Newbie
Jul 4, 2021
60
76
If a more precise description is needed, it's a regular binary star system. One sun is bigger, the other is smaller, both of them revolve around each other, and around them there are other planets, including the inhabited one, where the game takes place.
Thanks, that's the one I was thinking about.

Although... I noticed that you dodged the second part of my question regarding comets and/or asteroids. That makes me highly uncomfortable! I don't want to go into labor during some Yucatán event :eek:
 

Defiant Explorer

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Sep 2, 2017
452
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Thanks, that's the one I was thinking about.

Although... I noticed that you dodged the second part of my question regarding comets and/or asteroids. That makes me highly uncomfortable! I don't want to go into labor during some Yucatán event :eek:
It would be very strange to plan something like that and just announce it... like that. Something giant is coming and you all gonna die! Booo!

But in all seriousness, something like this has happened before in this world. The map of the northern part of the continent exists only in my head, but the very islands where the northerners live are such a giant crescent-shaped sea to the south and a scattering of islands in a second crescent to the north. So the inland sea over there is like a big hole in a bagel, and the bagel is the islands themselves. Some are quite large.

The most recent cataclysmic events include volcanic eruptions that caused a major earthquake that cut off the underground rivers that fed an already dry region south of Inuatar. After this, the White Sand Desert began to advance northward, and the ancestors of the Yardanari were forced to migrate to the former Caladan Empire with a big fight. Then the Valatean Republic appeared, and they ended up as neighbors who slaughtered each other for almost 200 years. And then... Well, this “then” is “now” in the game.
 
Dec 17, 2019
171
201
Anyone able to make a list of achievable sex scenes?

Also when is 1.8 releasing? By recent Patreon post it was said it would be out by Feb 5th?
 
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ffive

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Jun 19, 2022
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Also when is 1.8 releasing? By recent Patreon post it was said it would be out by Feb 5th?
That post said the draft would be hopefully ready around that time. For the actual update:
That means that by the end of February, I will be able to give you the exact percentage of the ready (playable) part of the update. And if there will be, say, 50%, then the update can be expected by the end of March. If it's less or more, you can estimate respectively in plus or minus, but already quite accurately.
 

ffive

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Jun 19, 2022
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Defiant Explorer regarding a bit in the latest Patreon post...
A little more detail. Now the game determines the portrait by the sequence number of the clothing variable. Just like that. I'm comfortable working with it. To be able to add or remove something to the existing set of clothes, the boolean algorithm must check two or more variables. But since I'm not a programmer, but a humanitarian fiddling with these Dark Arts of Machine Subjection, I somehow missed such a "small" detail that all these variables must be initialized initially. Aha, I can almost feel how pro programmers have already got the essence of the problem and are now giggling at me on the other side of the screen...

Long story short, for those who don't get it. Implementing such a system will break your saves in the game and require a new game. The other way (to not break your saves) is to manually write a bulky logical code every time Selene changes/removes her clothes.
There is another, simpler way this sort of thing can be resolved, that would alleviate all such problems going forward. This is done by adding a special function to your game, which checks the save files when they're loaded, and if it finds the save is from older version of the game it can correct/add any variables which have been added or changed between the game releases.

You can find exact instructions how to do it and complete code ready for copy/paste, together with some sample use, .

(the alternative approach you've come up with should work, too. but this one is something to keep on mind since it's more generic)
 

Defiant Explorer

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Sep 2, 2017
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Defiant Explorer regarding a bit in the latest Patreon post...

There is another, simpler way this sort of thing can be resolved, that would alleviate all such problems going forward. This is done by adding a special function to your game, which checks the save files when they're loaded, and if it finds the save is from older version of the game it can correct/add any variables which have been added or changed between the game releases.

You can find exact instructions how to do it and complete code ready for copy/paste, together with some sample use, .

(the alternative approach you've come up with should work, too. but this one is something to keep on mind since it's more generic)
Thanks, I'll take a look. For now, though, I'm determined to integrate draft 1.8 into the game above all else. I've even added the first scenes already, so this time at the end of the month I will do announce the percentage of the playable part of the update.

By the way, the feature I've set aside for now adds a lot of portraits. For example, 2 things layered over 2 variants of possible current clothing and given 4 ethnicities gave + 20 Selene portraits. And all of this will have to be redone later by the mod authors. Don't you know any of them, right? ;)
 
Mar 10, 2021
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I'm looking forward to seeing the new update if only to see how the size of the update relates to the page numbers.

Narrative-heavy games are interesting as they can be an alternative revenue stream for smut-writers. Every couple of months, 300 pages, the Patreon grows.

If Defiant Explorer is at the point where he's pushing out 1000-page updates then I'd say dude... pitch this shit at an agent. Romantasy is blowing up right now and your stuff is significantly hotter than ACOTAR and all of that stuff.
 

ffive

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Jun 19, 2022
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By the way, the feature I've set aside for now adds a lot of portraits. For example, 2 things layered over 2 variants of possible current clothing and given 4 ethnicities gave + 20 Selene portraits. And all of this will have to be redone later by the mod authors. Don't you know any of them, right? ;)
I was afraid of something like that when i read the casual mention of 10 new portraits in the Patreon post. :sneaky:

Ah, well. Hopefully will be able to use layers on my end too, to reduce the workload. Will cross that bridge when i get to it~
 

Defiant Explorer

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Sep 2, 2017
452
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Romantasy is blowing up right now and your stuff is significantly hotter than ACOTAR and all of that stuff.
Not too long ago I watched the "Sugar" series with Colin Farrell. At first, it was like a classic detective with noir overtones. Like, a handsome detective looking for a missing girl, gradually becomes obsessed with it. Seems pretty classic, pretty... standard, right? But something was off all the time. Here and there some weird stuff slipped in... Well, at least if to pay attention to all those strange little things.

So, romantasy you say? Yeah, sure thing. If that's what you see. And why do I bring up this particular show here? Oh, I have no idea.
 

Defiant Explorer

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Sep 2, 2017
452
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I was afraid of something like that when i read the casual mention of 10 new portraits in the Patreon post. :sneaky:

Ah, well. Hopefully will be able to use layers on my end too, to reduce the workload. Will cross that bridge when i get to it~
20, actually. In the base. And a total of 40 (because there are still small versions of Selene's portraits). Just because I wanted to add one effect and one accessory to current outfits...

But don't worry, for now, I've sent the whole idea for revision. And it's not about the code. I'm still leaning toward my version rather than the one you sent me in that link. Not because yours is bad, but because I understood that way only in general and not practically (how exactly to do it in my game). But I do understand my variant perfectly well.

But once again. The idea itself is probably not that good. It's still much easier in a practical sense to operate with ready-made sets of clothes than to complicate my life by trying to make a pseudo-constructor. Especially since this would apply not only to portraits but also to text as well. After all, if Selene, say, will wear earrings, then in a number of dialogs it will be necessary to make a reference to it and a description. It's much easier if these hypothetical earrings are part of a single outfit, rather than a possible part of all available outfits.
 

CarlH

Newbie
Jul 4, 2021
60
76
After all, if Selene, say, will wear earrings, then in a number of dialogs it will be necessary to make a reference to it and a description. It's much easier if these hypothetical earrings are part of a single outfit, rather than a possible part of all available outfits.
Excellent - items! Will I need a Scroll of Identify to unlock my "Superior Charming Earhoops of the Succubus", or can I just talk to an old man in a grey robe? And what is the droprate of "Greater Elemental Passions" needed for crafting the +2 bustier? Will much farming be involved? :ROFLMAO:
 
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