PBS666

Engaged Member
Feb 19, 2019
3,229
3,043
So.... when is this game going to be playable on Mac?
If you want a Mac version, you'll just have to do that yourself. Rather easy for RPGM MV games
See this post https://f95zone.to/threads/house-chores-beta-v0-19-sirens-domain.34842/post-13932732
This game uses RPGM MV version 1.6.2., so you'll need nwjs-v0.29.0-osx-x64. It's an old version, so it might not be stable on Apple Silicon.
This one might also be helpful https://f95zone.to/threads/house-chores-beta-v0-19-sirens-domain.34842/post-10181344
 

Bob69

Uploading the World
Uploader
Donor
Compressor
Mar 2, 2019
15,740
182,282
can you fix error: "Failed to load: img/characters/MC-kun.png" ?
[/QUOTE]
I don't have that error, I redid it, try again. If it still don't work I have no idea why.
 

Ranetheking

New Member
Aug 6, 2019
9
6
If you want a Mac version, you'll just have to do that yourself. Rather easy for RPGM MV games
See this post https://f95zone.to/threads/house-chores-beta-v0-19-sirens-domain.34842/post-13932732
This game uses RPGM MV version 1.6.2., so you'll need nwjs-v0.29.0-osx-x64. It's an old version, so it might not be stable on Apple Silicon.
This one might also be helpful https://f95zone.to/threads/house-chores-beta-v0-19-sirens-domain.34842/post-10181344
Thank you for the info. I'll probably wait/hope for an official version lol
 
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DDpl

Newbie
Jan 1, 2022
19
5
Thank you for the info. I'll probably wait/hope for an official version lol
Yeah I tried doing all this and I am a software engineer BTW and it's not working if you have a arm mac. how I get around it is used UTM to run windows 11 on a VM. But it's slow. Hopefully that helps
 
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Ika2k

Newbie
Jan 26, 2022
46
66
The update was so damn short I almost missed it. Why do this before the game was complete? Complete the damn game, then put this shit in.
I don´t get bonus or season (christmas etc.) content at all, I think it is a distraction. Stuff like that should be added after 1.0.
 
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osanaiko

Engaged Member
Modder
Jul 4, 2017
2,801
5,231
You guys can complain about the update all you want, but the dev won't hear you because the pile of cash he is sitting on is so tall your weak insignificant voices can't reach.

This is the 4th game he has in active concurrent development.

All four have separate contracted artists, while he manages the projects and is involved in the plot and dialogue, and probably does at least some of the development.

Meanwhile he takes in nearly $20K/month just from patreon.
Take away taxes and platform fees, that's still $15K. I'll be generous and say that the artists an other support staff are getting $5K of that between them a month.

I don't begrudge the dev any of the benefits of this situation - he's cracked the code, found the secret of life. No-one forces the public to throw money his way.

If he can keep the patrons happy even with just tiny update releases like this once every few months, good job!

It's probably even a net-positive from a marketing perspective, because it bumps the game up to the top of the "new updates" list for even more visibility.
 
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