SolidDoc

Member
Game Developer
Jan 23, 2018
218
461
So is the game abandoned?
Yeah, so it seems, unfortunately.
I have some time before I fully step away, so I wanted to tidy up the early game and put out a standalone version, as I likely won’t have enough time to finish things up and tie it up to the saves.
It doesn’t seem like I’ll get much further, but I’d still like to leave it in a more polished state before I go.
 

taler

Well-Known Member
Oct 5, 2017
1,663
1,275
Yeah, so it seems, unfortunately.
I have some time before I fully step away, so I wanted to tidy up the early game and put out a standalone version, as I likely won’t have enough time to finish things up and tie it up to the saves.
It doesn’t seem like I’ll get much further, but I’d still like to leave it in a more polished state before I go.
Oh okay I'm glad to hear there's still going to be a final wrapup even if it doesn't get much further.
 
Jun 1, 2020
115
275
SolidDoc thanks for making this great game man, this was one of the few good ones i started playing like nearly from the beginning and used to play every update. Sad to see it go but your own being is more important, take care man. And your game will surely be missed.
 
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SolidDoc

Member
Game Developer
Jan 23, 2018
218
461
I've released half the redone prologue on my Patreon (it's free) and Discord. It's super tiny, so I won't even bother uploading it here, since it's not hooked up to this version anyways. Will just confuse people. This is the final update, I am not coming back to the game anymore. Thanks to everyone who played, thanks for the few who supported. Working on the game has been the best time of my life.
 

Lerd0

Devoted Member
Uploader
Donor
Jul 29, 2017
11,112
132,842
I've released half the redone prologue on my Patreon (it's free) and Discord. It's super tiny, so I won't even bother uploading it here, since it's not hooked up to this version anyways. Will just confuse people. This is the final update, I am not coming back to the game anymore. Thanks to everyone who played, thanks for the few who supported. Working on the game has been the best time of my life.
1741390297204.png
...good luck with life.....
 
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Lerd0

Devoted Member
Uploader
Donor
Jul 29, 2017
11,112
132,842
..the bonus thing u did....want me to make a thread for it?
 

taler

Well-Known Member
Oct 5, 2017
1,663
1,275
Is there a way to skip the combat? Holy shit it's bad. I've turned on god mode but just walking my units around the map takes forever.
 

Dromm

New Member
Jul 23, 2024
3
2
Perhaps. Was probably dumb to alienate a part of the audience. There were many things that I could have done better.
As a strategy game enjoyer I have to say I liked the combat. I understand people aren't playing these games for the mechanics, but I appreciate the diversity. Yes, maybe the leveling system gets a too grindy, but I still appreciate there was something to do besides reading and occasionally choosing a dialogue option.
 

SolidDoc

Member
Game Developer
Jan 23, 2018
218
461
The game's been rough, time has always been a constraint for me, having to learn most of it as i went. I liked working on combat and it felt fun for me, but he is not wrong. The balance could use some work, the need to move a lot of units when the enemies are a bit far was not so pleasant. Some combat events felt a bit of a slog.
I did not think the game would stand on it's own like a pure novel when i started, it's quite amateurish, especially at the start. Think i got better at it over time. And i didn't know the renpy too well. The event structure i made was a bit hard to adapt to changes, while keeping the saves intact.
Many things needed more work, the most upvoted reviews do tell that many are put off right at the start. I did try to improve things with the prologue update, but time's a luxury these days. I already spent two and a half years of my free time working on it, making sacrifices along the way just to be able to continue.
 

Maulis47

Member
Feb 25, 2024
306
212
The game's been rough, time has always been a constraint for me, having to learn most of it as i went. I liked working on combat and it felt fun for me, but he is not wrong. The balance could use some work, the need to move a lot of units when the enemies are a bit far was not so pleasant. Some combat events felt a bit of a slog.
I did not think the game would stand on it's own like a pure novel when i started, it's quite amateurish, especially at the start. Think i got better at it over time. And i didn't know the renpy too well. The event structure i made was a bit hard to adapt to changes, while keeping the saves intact.
Many things needed more work, the most upvoted reviews do tell that many are put off right at the start. I did try to improve things with the prologue update, but time's a luxury these days. I already spent two and a half years of my free time working on it, making sacrifices along the way just to be able to continue.
I don't think the combat was that bad and since I like to focus ranged in all my games (you know bringing a knife to a gun fight), the need to move a lot wasn't that bad. It always showed potential and I will remain quite sad that I couldn't support this game.
 
4.20 star(s) 25 Votes