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Hello everyone,
With the first Steam release of the game behind us and the next update in the oven for a while now, it is time for some belated news and general information regarding the game.
Information about the upcoming update
First things first, let's start with what I assume people are more interested in. Update 0.18.
We have been hard at work on the new update for the past months, laying out the content we wanted to include and how it will set up future content.
As far as the new update goes, it is going to include a multitude of smaller things:
- The MC is going to go on a stroll through the market with Ain, peruse the goods all the while taking about her and her future. And I'm fairly sure a Zetan market has little to do with simply oranges or cabbages.
- Emilia is also getting a couple of small events to continue her quest, and we're also going to pay a brief night visit to Krait.
- The Queen is making a comeback in this update as we visit her and tie up a few loose threads that have been left dangling.
- Finally, some smaller fun additions that we won't spoil... yet.
These are the things that we are focusing on, but maybe we'll manage to squeeze in something else in the meantime, we'll see how it goes.
And since people say a picture is worth a thousand words, so here's a few thousand more words about it.
As for the most important part, when, 0.18 will come in April. We are not yet certain of the date exactly as it depends on a multitude of things (e.g. beta testing and translations), but as we approach the release we'll be able to share a more definite date.
Post-release recap
This first release cycle on Steam was quite the ride for us. Lots of little things to take care that we didn't know in advance (it was and still is a learning process), but also a really big, positive and, honestly, unexpected reception from you.
A big thank you to each and everyone of you who took the time to post bugs and issues, review and discuss about the game, or otherwise interact with us and the community and get the word out. It really helped us!
Expanding the team
For some time now we have been looking into expanding the team in order to be able to deliver bigger and better content, which would allow us to explore more of the potential story lines Desert Stalker can offer.
We were in contact with a few individuals, and things are looking bright on that front.
Currently, we in talks with a very talented person that could help out with the rendering. If everything goes well, you can expect more news soon.
We are very excited about this prospect and what this means for the game and our ability to deliver what we have in mind for the future. Fingers crossed.
Also, we are thinking about posting some articles of the process of making the game every now and then.
Would people be interesting in that? What would you like to read about if so? Let us know in the comments!
Until next time,
Paz.