Cogiworth

Newbie
Jan 14, 2023
26
30
What are the odds that a subscribestar will be added for this? I have my subs on that instead of Patron and doubt I am the only one. Mist was great but I only found that out recently and want to support the creator even if this seems a bit different than mist.
 

colobancuz

Member
Aug 11, 2019
312
707
What are the odds that a subscribestar will be added for this? I have my subs on that instead of Patron and doubt I am the only one. Mist was great but I only found that out recently and want to support the creator even if this seems a bit different than mist.
The developer is inactive here (not even an account), so ask him on Discord.
 

DevinHesi

Forum Fanatic
Uploader
Oct 29, 2021
4,753
41,416


1738595438641.png

A new Monday, a new update, plenty of content, without further ado we'll get into it.
  • ANIMATION: Three sexy animations and a new hangout. That's the amount of new animations I did in the last two weeks. With that, all the animations for this update are done but still need to be rendered. My GPU is gonna get very warm in the next couple days.
  • WRITING: It's pretty much done. Now I'm just polishing it all up. Making tweaks here and adjustments there. Rewriting where necessary and all that good stuff.
  • GAMEPLAY: The gameplay for this update is done. The introduction to the veil, new pinup-albums, a bunch of new buttons and interactions, a new room and all that.
  • PINUPS: Speaking of which, I remade the way you view the pinups in the game. You now stay in the menu while viewing them and are able to go back and forth between shots. I also increased the amount of pin ups per album and have decided that going forward, there will be a few exclusive shots at the end of every pinup album as a thank you to all patrons. You'll see how to unlock them when the update is out. Don't worry, there are still plenty of non-patreon shots.

    Also I posed and shot three new pinup albums for Kasia.
  • SPRITES: These were already pretty much done, but of course while using the system I noticed a lot of flaws and still had to tweak it a bunch.
  • HANGOUTS: I not only animated a new hangout for Kasia, I also wrote two new events for it.
  • EDITING and POLISH: And as the update nears completion, I start editing and polishing everything I did. getting rid of as many typos as I can and trying to make it all smooth and easy to read.
Everything combined I got very far in the last two weeks. The update is close to completion. I won't give you a specific date, but you won't have to wait very long for it anymore. Now I'll wrap up for the day and let my computer do the hard work.

Have a nice week everyone!
 

CraftyAD

New Member
Sep 3, 2024
1
6
I didn't realise I was supposed to be The Flash in order to get through the fishing minigame :HideThePain: jk, I'm just really slow.

Anyway, I edited the minigames.rpy file to increase the hook timer and stop the sliding thingy so my potato brain can cope. If anyone else wants the same, see below.

To EZ mode the fishing minigame in v0.5.1:

Method 1:
Download the attached minigames.rpy and drop it in the 'game' folder - it should act as an override - at least it did for me, but YMMV.

Method 2: DIY it (which is more fun tbh):
  1. Get the RPA extract tool and put it in a folder that isn't the game folder.
  2. Copy scripts.rpa from the 'game' folder and plonk it down in the same folder as rpaExtract.exe.
  3. Click and drag scripts.rpa onto rpaExtract.exe - this will extract all the script files (which includes minigames.rpy).
  4. Open minigames.rpy in a text editor (Notepad ++ etc.)
  5. Find the "fish_hookpos" +/- values on lines 551, 553, 556, and 558 and change them to 0:
    • For example, "fish_hookpos + 10" becomes "fish_hookpos + 0", "fish_hookpos - 10" becomes "fish_hookpos - 0" etc,
  6. Lower down in the file, find "fish_hooktimer_current" on lines 713, 718, and 723 and increase the values - I changed it to 10. This gives you more time to click the hook icon when starting each 'round' of the minigame.
    • For example, "fish_hooktimer_current = 0.75" becomes "fish_hooktimer_current = 10", "fish_hooktimer_current = 1.0" becomes "fish_hooktimer_current = 10" etc.
  7. Save the file and copy it into the 'game' folder.
  8. Run the game and hope it worked :)
 
Last edited:

Weyrd

Newbie
Feb 23, 2021
53
38
I tried to download 0.5.1 from Pixeldrain and got this:
"
C:\..\CovenantOfMorn-0.5.1-pc(1).zip: Checksum error in D:\Spil\CovenantOfMorn-0.5.1-pc\game\archive.rpa. The file is corrupt
C:\..\CovenantOfMorn-0.5.1-pc(1).zip: The archive is corrupt

"

I tried twice so I think it is the piceldrain site that is wrong.
Best of luck
 
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tehmasta

Active Member
May 1, 2017
745
2,386
I tried to download 0.5.1 from Pixeldrain and got this:
"
C:\..\CovenantOfMorn-0.5.1-pc(1).zip: Checksum error in D:\Spil\CovenantOfMorn-0.5.1-pc\game\archive.rpa. The file is corrupt
C:\..\CovenantOfMorn-0.5.1-pc(1).zip: The archive is corrupt

"

I tried twice so I think it is the piceldrain site that is wrong.
Best of luck
same thing from gofile
 

stahlblau

waiter for zone
Uploader
Donor
Jan 14, 2024
553
2,363
Error CRC with links (Pixeldrain, Mega, Gofile)
I tried to download 0.5.1 from Pixeldrain and got this:
"
C:\..\CovenantOfMorn-0.5.1-pc(1).zip: Checksum error in D:\Spil\CovenantOfMorn-0.5.1-pc\game\archive.rpa. The file is corrupt
C:\..\CovenantOfMorn-0.5.1-pc(1).zip: The archive is corrupt

"

I tried twice so I think it is the piceldrain site that is wrong.
Best of luck
All Files are Corrupt.
same thing from gofile
error fixed, new links added to the op, have fun
 
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