It's still pretty bad though, only 60% within a year (no tags vs incl. male protag excl. gay, futa/trans, futa/trans protag). I feel like a larger group (maybe 80% or more) of users prefer straight games, but non straight games are almost as prevalent.
What you "feel" and what may actually be the case are two different things.
One should also consider that the market bears what consumers desire beyond the data we can find.
As such, here comes the wall... (
c3p0 and
morphnet are just a couple who love when I pull out my datasets).
You are making various assumptions to your come to your conclusion instead of considering the applicable data.
First, you are assuming the percentage of users on this site who identify as "male." While most likely not 100% accurate, Similarweb estimates that 14% of the traffic is "female."
Heck, if 86% are male, you are now assuming that 93% of them are 100% heterosexual.
Your assumption on sexual orientation is in error. In a 2021 Ipsos survey across 27 countries, 70% said they were only attracted to the "opposite sex" (71% of males and 68% of females, across over 19,000 that took the survey).
Finally, you are assuming that people who are heterosexual will only play what you consider are strictly "straight" adult games. However, one of the problems with surveys is that there is a thing called "
You must be registered to see the links
" - where even in anonymous surveys, some respondents will answer what they consider is the more socially acceptable answer - even if that is not the truth. Also, consumers of porn are not too uncommonly interested in what is normally verbotten/forbidden in their own sexuality - and a not-so-insignificant number will consider alternative content at times. Hell, even people who identify as asexual enjoy porn and adult games.
Even if we use the numbers presented above - we could consider that if the percentage of all games updated/created in the past year are "straight" games per your definition are similar to the 70% (margin of error is about 4% -
similar to 66%-74% or close to it) who considered themselves only attracted to the opposite sex - then this would mean that the content of games similarly match the players who come to this site.
Of the "male protagonist" content- straight content as defined by you is 80% of all the updates in the past year. Non-straight content of "male protagonist" games as defined by you is 20%, which is no where near as prevalent.
To look further:
Date limit: <365 days (within the last year)
Tags included: male protagonist, female protagonist <using "OR" function>
Tags excluded: <none>
Results: 5,663 titles (199 pages using the default 30/page)
Of those 5,663 titles,
70% (3,998 - see below) would have what you consider "straight" content only. Not even a single scene that contains gay content, lesbian content, or futa/trans content.
Continuing:
Date limit: <365 days (within the last year)
Tags included: male protagonist, female protagonist <using "OR" function>
Tags excluded: gay, lesbian, futa/trans, futa/trans protagonist
Results: 3,998 titles (134 pages using the default 30/page)
3,998 is more than
63% - that's nearly 2/3rds - of the 6,294 titles with updated/created content listed on F95 in the last year that would be considered 100% straight content based upon your definition (not even a single scene, not even if it is optional, not even if it is completely avoidable). I know of several titles off the top of my head where it gets the gay tag simply because of one avoidable, optional scene.
63% is pretty darn close to that 66%-74% margin. Particularly when one considers fluctuations from day to day, week to week, some games have very long update cycles, and those games with optional/avoidable content. Based upon on the data we have, one could be nearly sure to say that 63% is not significantly different than 66%.
**
As for your assertion of prevalence. **
Less than 37% is not as prevalent as more than 63%. It's not even close - it would need to be more like 46%/54% to even start considering there is some comparison of prevalence (<10%) -- here we're talking greater than 26% separate the two.
**
looking at the original percentages **
More than
60% (3,806/6,294) of all game threads updated/created on F95 in the last year were tagged in such a way to be considered straight "male protagonist" games using your definition.
If we take 71% (percentage of males who identify as only attracted to the opposite sex, not just mostly, but only) of 86% (percentage of male visitors estimated to f95zone), the result is:
61%
Compare 60% to 61% (the actual difference is less that 6/10ths of a percent).
Have a lovely day.