Winterfire

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I just started playing Legacy of Hestia, so I kind of figured game progression and all but I have been holding off on lures because I'm not sure about the packs capacity, if there are pages with more space or if it is just what space is shown.
No items are lost, they're stored in an invisible inventory until you have space, then they get re-ordered.
 

Whale123

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So, how hard is "hard" difficulty? I was playing for a bit on normal and game feels too easy rn, so I'm considering starting on hard. My question is - what exactly different from normal? I read the description in the begining of the game, but still a bit confused. Sorry if it is dumb question
 

Winterfire

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So, how hard is "hard" difficulty? I was playing for a bit on normal and game feels too easy rn, so I'm considering starting on hard. My question is - what exactly different from normal? I read the description in the begining of the game, but still a bit confused. Sorry if it is dumb question
Monsters are stronger, and they attack you in bigger numbers. However, they're not sponges (they don't get more hitpoints).

The differences are not many, in hard mode you get a new category in the achievements, so you'll gain a couple more points.
Level ups also grant you a bigger boost to counter the extra difficulty, so you'll end up with a slightly stronger Bell in the sequel if you were to import him.
 
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Whale123

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Nov 23, 2020
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Monsters are stronger, and they attack you in bigger numbers. However, they're not sponges (they don't get more hitpoints).

The differences are not many, in hard mode you get a new category in the achievements, so you'll gain a couple more points.
Level ups also grant you a bigger boost to counter the extra difficulty, so you'll end up with a slightly stronger Bell in the sequel if you were to import him.
sounds good, will give it a try then
 

Winterfire

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I have but One other Question... if you Finish the Game, is it free play afterwards?
No, once you complete the game, a World Save is exported, credits play, then you can start a new playthrough.
 

Draghas

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Jan 1, 2018
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Having played through it I really feel like Lili and Hestia would make a good throuple, but maybe Im just thinking that because Id feel horrible rejecting either one of them considering how close they are to Bell.
 

Winterfire

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Having played through it I really feel like Lili and Hestia would make a good throuple, but maybe Im just thinking that because Id feel horrible rejecting either one of them considering how close they are to Bell.
Harem route has both, basically all women of Hestia Familia and more
 

Youtiy

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Feb 20, 2019
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there is any free Walkthrough for that anywhere so that i can follow it?
Honestly you don't really need one, from what I've seen there's a single clearly labelled choice that allows you to either get on a LI's route or to reject it. The Harem Route is entered by rejecting everyone I think? Not to sure, not really interested in it.
 

Winterfire

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there is any free Walkthrough for that anywhere so that i can follow it?
The walkthrough is linked in the game thread, it has everything you need, but as Youtiy said, you don't really need one as the game is designed to be as comprehensive as possible.
 

Winterfire

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Does maxing out (1500) your stats before leveling up matter?
Yes, old stats are kept in a separate table. Levelling up (even by lore) with higher stats makes you stronger, hence why Haruhime is kept at level 1 despite having the stats to level up, at the beginning.
 
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Winterfire

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I'm dumb I didn't notice the NV tag. I was expecting an actual game. :I
It's both. If you pick story mode, obviously you'll get a story mode.
If you pick normal or hard, you get an actual game (but still with a lot of dialogue in VN format), just a look at the screenshots should suggest as much.
 
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moonbaby

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Jan 20, 2018
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Monsters are stronger, and they attack you in bigger numbers. However, they're not sponges (they don't get more hitpoints).

The differences are not many, in hard mode you get a new category in the achievements, so you'll gain a couple more points.
Level ups also grant you a bigger boost to counter the extra difficulty, so you'll end up with a slightly stronger Bell in the sequel if you were to import him.
Feint & Reposte help ALOT
 

moonbaby

Member
Jan 20, 2018
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Anyways story mode aside, you guys have the wrong idea of what "Grinding" is.
I thought I should point it out for anyone reading who has not played the game yet, but having gameplay elements ≠ grinding.

If I put a quest that said "Kill 100 monsters", this would be grinding, but I designed such quests around the idea of gaining those monster kills by the time you reach the floor you were meant to go to.
If I made everyone go through the first floor to reach all the way to the tenth to be more accurate to the source material, this would be grinding.
If I made item gathering quests with the current drop rates, that would be annoying grinding, instead I just count the monster kills instead.

I could continue on and on, but even when you are meant to get E Rank ability you have the possibility to train narrative-wise instead, without the requirement to go to the dungeon.
You can call it grindy, but it really is not. It is just a game, rather than a pure visual novel.

That being said, I have been recently made aware of some issues related to magic scaling and even Hestia's knife which make the Floor 10 and on more difficult than it should be. I have already fixed most of those issues for R11, alongside an option to have a maximum of 4 monsters spawn at anytime in Normal Difficulty.
Thinking about it, battles with multiple mobs can be classified as grindy, but even then you have the option to easily avoid or escape them, so it is avoidable grind :p

If you do not like the game part or find the current experience too difficult because of those balance bugs, try again on R11.
*SNIFFS* Good ol Grinding till ya passout.. Grinding = levl grinding, coin grinding, grinding for an item, enter/spacebar scenes, Dedication to game play.
 
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