- May 14, 2023
- 4
- 7
Hi, I'm doing my first game and I'd highly appreciate feedback and tips on the writing I've done so far. Negative/constructive feedback is great.
I'm trying to keep the game as small as possible, so there is no world-building and the whole story should last a weekend.
For context the game setup is "You and your wife (relationship changeable to 'roommate', etc) had a bet that she couldn't last a month with a chastity belt on. After a week of non-stop winding her up, she concedes defeat and begs using the release clause - you going on a weekend trip and finding some chick to bring home to play with her for a few days before releasing her. Off you go to a beach party by yourself and then... there's complications."
The game just starts with no exposition, no context, I plan to include all the relevant background during conversations when appropriate. "Show, don't tell", etc. I try to avoid narration, the "scene_swap" lines in the rpy file are placeholders that describe what images will go in for the scenes. The MC starts in a tense situation with no background, which turns sexy, and the story will get more involved from there. The script for the first part of chapter 1 is attached.
Both the MC and the two current girls are on holiday to get it on in kinky ways, so the action is moving fairly fast. MC is hungover, so acting somewhat brainless at the start is on purpose, but should be less so later. Other girls who will join later will be more challenging. How's the writing? Any tips would be appreciated. Eventually, I should be ok with the coding and the art, but I have no idea about the writing. That said, tips/comments on the code and art are welcome as well.
I haven't drawn images for the game yet but I intend to draw everything by hand in a style I like - fairly unpolished, with realistic proportions and stylized lines, something like these
Also, I was wondering about a Patreon, is there any point in creating one before v0.1 of the game? Maybe supporters could make early choices like picking outfits for the girls, positions, etc, that would get drawn, but it seems unreasonable to expect any supporters before at least one version is out.
I'm trying to keep the game as small as possible, so there is no world-building and the whole story should last a weekend.
For context the game setup is "You and your wife (relationship changeable to 'roommate', etc) had a bet that she couldn't last a month with a chastity belt on. After a week of non-stop winding her up, she concedes defeat and begs using the release clause - you going on a weekend trip and finding some chick to bring home to play with her for a few days before releasing her. Off you go to a beach party by yourself and then... there's complications."
The game just starts with no exposition, no context, I plan to include all the relevant background during conversations when appropriate. "Show, don't tell", etc. I try to avoid narration, the "scene_swap" lines in the rpy file are placeholders that describe what images will go in for the scenes. The MC starts in a tense situation with no background, which turns sexy, and the story will get more involved from there. The script for the first part of chapter 1 is attached.
Both the MC and the two current girls are on holiday to get it on in kinky ways, so the action is moving fairly fast. MC is hungover, so acting somewhat brainless at the start is on purpose, but should be less so later. Other girls who will join later will be more challenging. How's the writing? Any tips would be appreciated. Eventually, I should be ok with the coding and the art, but I have no idea about the writing. That said, tips/comments on the code and art are welcome as well.
I haven't drawn images for the game yet but I intend to draw everything by hand in a style I like - fairly unpolished, with realistic proportions and stylized lines, something like these
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,
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. I'm thinking on iterating on the writing before doing much drawing.Also, I was wondering about a Patreon, is there any point in creating one before v0.1 of the game? Maybe supporters could make early choices like picking outfits for the girls, positions, etc, that would get drawn, but it seems unreasonable to expect any supporters before at least one version is out.